skxv Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 0, D:1) a bat skeleton (13, 24, D:1) a +0 pair of boots (14, 11, D:1) a rat skeleton (16, -3, D:1) a quokka skeleton (31, -9, D:1) a rat corpse (skeletalised by now) (31, -8, D:1) a ball python corpse (skeletalised by now) (33, 1, D:1) a +0 club (33, 9, D:1) a bat skeleton (35, -9, D:1) a quokka corpse (skeletalised by now) a quokka corpse (skeletalised by now) (39, 16, D:1) a +0 dagger (40, -11, D:1) a +0 club (42, 24, D:1) a bat skeleton (48, 25, D:1) a hobgoblin skeleton (55, 17, D:1) a staff of fire Level 2 of the Dungeon (0, 19, D:2) a +0 club (8, 24, D:2) a jackal corpse (skeletalised by now) (8, 25, D:2) a jackal corpse (skeletalised by now) (8, 26, D:2) a jackal corpse (skeletalised by now) (10, 25, D:2) a bat corpse (skeletalised by now) (14, 5, D:2) a +0 mace (15, 15, D:2) a +0 dagger (16, 9, D:2) a +0 ring mail (16, 18, D:2) a hobgoblin skeleton (27, -8, D:2) a +0 club (32, 21, D:2) a bat corpse (skeletalised by now) (35, -10, D:2) a ball python skeleton (37, -10, D:2) a +0 club (41, -2, D:2) a jackal skeleton (47, 2, D:2) a jackal skeleton (54, -15, D:2) a +0 club Level 3 of the Dungeon (2, 10, D:3) the +4 whip "Zong" {freeze, rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (5, -2, D:3) a +0 short sword a +0 ring mail (6, 0, D:3) a +0 short sword 3 boomerangs a +0 chain mail