skxv Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (3, 7, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (4, -9, D:1) a bat corpse (skeletalised by now) (5, -8, D:1) a bat corpse (skeletalised by now) (13, 7, D:1) a +0 whip (14, -30, D:1) a +0 sling (23, 2, D:1) a +0 dagger a goblin skeleton (24, 0, D:1) a rat skeleton (25, -1, D:1) a +0 short sword a kobold skeleton (26, 0, D:1) a hobgoblin skeleton (28, -26, D:1) a +0 robe (30, -16, D:1) a hobgoblin skeleton (49, -22, D:1) a quokka skeleton (53, 10, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, -2, D:2) a rat corpse (skeletalised by now) (3, 14, D:2) a +0 dagger (15, -22, D:2) a +0 robe (18, -27, D:2) a +0 sling (22, -13, D:2) a +0 dagger (31, -24, D:2) a +0 club (32, -4, D:2) a hobgoblin skeleton (36, 11, D:2) a bat corpse (skeletalised by now) (37, 9, D:2) a +0 club (42, -27, D:2) the +5 dagger of the Original Sin {freeze, rElec rN+ Int+2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (45, -18, D:2) a rat skeleton (46, -19, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 flail a gnoll corpse (skeletalised by now) (1, -1, D:3) a +0 club a gnoll corpse (skeletalised by now) (1, 0, D:3) a +0 whip a +0 spear (3, 10, D:3) a +0 mace a +0 ring mail an orc skeleton (3, 11, D:3) a +0 club (4, 8, D:3) a +0 dagger a +0 robe (5, 11, D:3) a +0 trident an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 flail a gnoll corpse (1, 1, D:6) a +0 whip a gnoll corpse