Dungeon Crawl Stone Soup version 0.34-a0-1826-ge9a56554b3 (webtiles) character file. Game seed: 5627768069745403183 270 skxv the Conjurer (level 6, 39/41 HPs) Began as a Demonspawn Conjurer on Dec 17, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:05:36 (3899 turns). skxv the Conjurer (Demonspawn Conjurer) Turns: 3899, Time: 00:05:37 Health: 39/41 AC: 5 Str: 7 XL: 6 Next: 1% Magic: 4/9 EV: 11 Int: 26 God: Gold: 168 SH: 4 Dex: 12 Spells: 2/9 levels left rFire . . . (100%) f - +4 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - +2 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of intelligence HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: powered by pain 1, condensation shield, weakness stinger 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 238 gold pieces. You spent 70 gold pieces at shops. Inventory: Hand Weapons f - a +4 dagger of electrocution (weapon) Armour a - a +0 robe (worn) b - a +1 cloak e - a +2 cloak (worn) Jewellery d - a +6 ring of intelligence (worn) Wands a - a wand of flame (47) e - a wand of charming (10) Scrolls i - 8 scrolls of identify d - a scroll of fear {unknown} e - 2 scrolls of noise {unknown} h - a scroll of revelation {unknown} j - a scroll of fog {unknown} t - 2 scrolls of teleportation c - 3 scrolls of vulnerability {unknown} k - a scroll of enchant armour {unknown} m - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - 2 potions of heal wounds {unknown} l - a potion of moonshine {unknown} n - a potion of curing {unknown} o - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 7.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 16% 2 Stone Arrow Conj/Erth 42% 3d9 7% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Fugue of the Fallen Necr 2% N/A 30% 3 Inner Flame Hex/Fire 2% N/A 30% 3 Ozocubu's Armour Ice 2% N/A 30% 3 Summon Ice Beast Ice/Summ 2% N/A 30% 3 Vampiric Draining Necr 2% 2d6 30% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 30% 3 Leda's Liquefaction Alch/Erth 1% N/A 71% 4 Detonation Catalyst Fire/Alch 2% 1d1 96% 5 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ? Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. A meltable shield of frost defends you. (SH +4) You have a tail ending in a sharp stinger. Message History Aim: a hound (asleep, 100% to hit) You focus your ray upon the hound. The searing ray hits the hound! The hound is heavily wounded. (Press . to maintain the ray.) The searing ray hits the hound! The hound is almost dead. The searing ray misses the hound. The hound bites you. The searing ray hits the hound! You kill the hound! You finish channelling your searing ray. Your Conjurations skill increases to level 7! o - a lumpy orange potion You now have 168 gold pieces (gained 11). You see here a +0 long sword. m - a scroll labelled FIMEITA ETREI You open the door. There is an open door here. You encounter a howler monkey. A howler monkey is nearby! The howler monkey hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (78% to hit) You focus your ray upon the howler monkey. The searing ray hits the howler monkey! The howler monkey is moderately wounded. (Press . to maintain the ray.) The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. The searing ray hits the howler monkey! The howler monkey is severely wounded. The howler monkey hits you. The searing ray hits the howler monkey. You kill the howler monkey! You have reached level 6! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.........# #.# #.........# #.# #######'### #.# #.# #.# #.# #.# #.# #.# #.# #†# #.# #@#########.# #...........# ###########.# ### There were no monsters in sight! Vanquished Creatures A howler monkey (D:4) Crazy Yiuf (D:3) A hound (D:4) A jelly (D:4) A drude (D:4) Ijyb (D:3) 4 adders 2 ribbon worms (D:2) 4 dart slugs 6 endoplasms 3 hobgoblins 3 jackals (D:2) 10 ball pythons 4 bats 5 frilled lizards 9 goblins 3 kobolds (D:1) 6 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skxv the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 264 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 264 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 400 | D:1 | Found Raday's Magic Scroll Shoppe. 552 | D:1 | Learned a level 2 spell: Searing Ray 942 | D:1 | Reached skill level 5 in Conjurations 1094 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1805 | D:2 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 1805 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 2073 | D:2 | Encountered Terence 2137 | D:1 | Bought a scroll of teleportation for 42 gold pieces 2137 | D:1 | Bought a scroll of identify for 28 gold pieces 2342 | D:3 | Encountered Ijyb 2346 | D:3 | Killed Ijyb 2347 | D:3 | Reached skill level 6 in Conjurations 2490 | D:3 | Learned a level 4 spell: Fulminant Prism 2886 | D:3 | Encountered Crazy Yiuf 3173 | D:3 | Killed Crazy Yiuf 3174 | D:3 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 3174 | D:3 | Reached XP level 5. HP: 11/35 MP: 0/8 3823 | D:4 | Reached skill level 7 in Conjurations 3899 | D:4 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 3899 | D:4 | Reached XP level 6. HP: 39/41 MP: 4/9 3899 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, serial_shops, shop D:2: layout_basic, minmay_heptomino_d4, uniq_terence D:3: layout_loops_cross, nicolae_overflow_crystal_walls, uniq_crazy_yiuf_cottage, uniq_ijyb D:4: layout_basic, minmay_temple_entry_crystal_x, minmay_gold_behind_fungi Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 27 | 4 || 31 Melee: Whip | 5 | || 5 Unarmed | 1 | || 1 Short sword | 21 | || 21 Tailslap | 2 | 2 || 4 Dagger | | 4 || 4 Cast: Magic Dart | 87 | 13 || 100 Searing Ray | | 13 || 13 Armour: Robe | 26 | 14 || 40 None | | 1 || 1 Dodge: Dodged | 26 | 20 || 46 Block: Other | | 7 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3858 | 3818 | 40 | 79 | 3163 | 4 | 964.5 | Dungeon | 3858 | 3818 | 40 | 79 | 3163 | 4 | 964.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1162 daAuts D:2: 1134 daAuts D:3: 972 daAuts D:4: 589 daAuts DLua errors: