Dungeon Crawl Stone Soup version 0.34-a0-1827-gc0a66d26af (webtiles) character file. Game seed: 7857602481984696684 10 skxv the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Dec 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (417 turns). skxv the Conjurer (Demonspawn Conjurer) Turns: 417, Time: 00:00:29 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 10% Magic: 4/5 EV: 11 Int: 18 God: Gold: 51 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: wizardry (x1) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 1% 1 b - Searing Ray Conj 36% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 26% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 26% 4 Passage of Golubria Tloc 1% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You encounter a quokka. You see here 12 gold pieces. A quokka is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You now have 51 gold pieces (gained 12). Found a stone staircase leading down. You encounter a bat. Found 11 gold pieces. A bat is nearby! A bat is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .~~~.....##..#.....##. .........##..#.#.#.... ........##..........#. .........##.####......# .....##.###.## #.##### .....# ## #..###.# ...... ##..##.# ...... ##....# ####@# #......# #†.##...# .... ##...# ### ....# ...... ...>... ...$... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) 3 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skxv the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 267 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 267 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 270 | D:1 | Learned a level 2 spell: Searing Ray 417 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 416 | 416 | 0 | 0 | 366 | 1 | 416.0 | Dungeon | 416 | 416 | 0 | 0 | 366 | 1 | 416.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 416 daAuts DLua errors: