Dungeon Crawl Stone Soup version 0.34-a0-1914-g7991ae8747 (webtiles) character file. Game seed: 15277874078842396543 92 skxv the Apothecary (level 4, 0/45 HPs) Began as a Demonspawn Alchemist on Dec 25, 2025. Slain by a water moccasin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (2512 turns). skxv the Apothecary (Demonspawn Alchemist) Turns: 2512, Time: 00:02:30 Health: 0/45 AC: 22 Str: 9 XL: 4 Next: 35% Magic: 9/9 EV: 2 Int: 17 God: Gold: 158 SH: 4 Dex: 13 Spells: 8/9 levels left rFire . . . (100%) e - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) b - melded +2 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant, tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, condensation shield a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles d - 3 poisoned darts Armour a - a +0 robe (melded) b - a +2 helmet (melded) Jewellery c - a ring of protection from cold Scrolls c - 3 scrolls of identify {unknown} e - a scroll of butterflies {unknown} h - a scroll of enchant armour {unknown} l - a scroll of vulnerability {unknown} m - a scroll of amnesia {unknown} Potions g - a potion of magic b - a potion of brilliance j - a potion of might {unknown} k - a potion of haste {unknown} n - a potion of cancellation {unknown} L - a potion of lignification p - a potion of berserk rage {unknown} q - a potion of attraction {unknown} s - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 1.0 Conjurations + Level 4.2 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 60% 1d2 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 34% 2d7 9% 2 Magic Dart Conj 36% 1d4 11% 1 Foxfire Conj/Fire 24% 2x1d5 14% 1 Freeze Ice 16% 1d4 17% 1 Mephitic Cloud Conj/Alch/Air 13% N/A 24% 3 Blink Tloc 8% N/A 26% 2 Olgreb's Toxic Radiance Alch 25% N/A 30% 4 Sticky Flame Fire/Alch 15% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. A meltable shield of frost defends you. (SH +4) Message History The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. The water moccasin barely misses you. It was a potion of lignification. You turn into a tree. Your +0 robe and +2 helmet meld into your body. Your roots penetrate the ground. o -> L - a potion of lignification You feel sick. The water moccasin bites you but does no damage. It was a potion of brilliance. You feel clever all of a sudden. f -> b - a potion of brilliance You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of curing. You feel better. d -> c - a potion of curing The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You feel better. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. You hit the water moccasin but do no damage. The water moccasin is moderately wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You die... .>..#.#.....###.#......#.# ##.# ###.#.##.#### #..#####.#.# ##... # #.#.#..######..........####..#. ###...†....<....######........### .......########.## ########..#. .................# ##... ..>....########..# ##.# ....#### #S.# #.# ..#.# #.♣# #.# .##.##### #.<# #.# ........#######..# #.# #####.#.##......)# #.# #.#.##.###.### #.# #.#.##.##.#.## #.# #.#.##.#.###.## #.# #.#.##..## ##.## ####.. ##.#.##.## ##.# #..... You could see a water moccasin. Vanquished Creatures A bombardier beetle (D:3) A gnoll (D:1) An adder (D:2) A ribbon worm (D:3) A dart slug (D:3) 7 endoplasms 3 hobgoblins 4 jackals (D:3) A quokka (D:2) 5 ball pythons 5 bats 5 frilled lizards 3 goblins 3 kobolds 2 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skxv the Demonspawn Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 198 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 198 | D:1 | Reached XP level 2. HP: 5/19 MP: 1/5 1014 | D:1 | Found a faded altar of an unknown god. 1522 | D:2 | Reached XP level 3. HP: 23/24 MP: 4/7 1631 | D:2 | Found a sparkling altar of Nemelex Xobeh. 2282 | D:3 | Reached skill level 4 in Alchemy 2282 | D:3 | Reached XP level 4. HP: 28/30 MP: 1/9 2478 | D:3 | Encountered a water moccasin 2506 | D:2 | HP: 1/45 [water moccasin (6)] 2512 | D:2 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, hellmonk_ecumenical_altar_zigzags D:2: cheibrodos_old_hovel, layout_loops_ring, basic_altar D:3: layout_rooms, mainiacjoe_overflow_surrounded_room, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, dk_noncrumbling_4 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.3 Alchemy | 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 73 | 16 || 89 Melee: Unarmed | 70 | || 70 Dagger | 3 | 16 || 19 Cast: Poisonous Vapours | 54 | 1 || 55 Drink: Curing | | 2 || 2 Brilliance | | 1 || 1 Lignification | | 1 || 1 Armour: Robe | 61 | 10 || 71 None | | 7 || 7 Dodge: Dodged | 48 | 15 || 63 Block: Other | 15 | 1 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2512 | 2398 | 114 | 252 | 1754 | 3 | 837.3 | Dungeon | 2512 | 2398 | 114 | 252 | 1754 | 3 | 837.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1223 daAuts D:2: 812 daAuts D:3: 477 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+