Dungeon Crawl Stone Soup version 0.34-a0-1925-ga8f06b3655 (webtiles) character file. Game seed: 15875818099767248534 34 skxv the Changeling (level 3, 0/19 HPs) Began as an Octopode Shapeshifter on Dec 28, 2025. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (1009 turns). skxv the Changeling (Octopode Shapeshifter) Turns: 1009, Time: 00:00:55 Health: 0/19 AC: 1 Str: 13 XL: 3 Next: 31% Magic: 3/3 EV: 17 Int: 14 God: Gold: 38 SH: 0 Dex: 11 Spells: 2/2 levels left rFire + . . (50%) - Tentacles rCold + . . (50%) (offhand unavailable) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) c - ring of protection from fire rCorr . (100%) d - ring of protection from cold SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) a - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation (0%) You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Jewellery c - a ring of protection from fire (worn) d - a ring of protection from cold (worn) Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - a scroll of fear {unknown} d - a scroll of identify {unknown} Potions L - a potion of lignification f - a potion of might {unknown} Baubles a - 5 flux baubles Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 4.1 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 0% N/A 65% 3 Airstrike Air 0% 2d(0-16) 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A rat is nearby! The helpless rat fails to defend itself. You tentacle-slap the rat. You grab the rat. The rat is heavily wounded. You constrict the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. c - a ring of protection from fire (worn) You climb downwards. Found a large diamond ring. There is a stone staircase leading up here. d - a ring of protection from cold d - a ring of protection from cold (worn) You encounter Sigmund the Dreaded. He is wielding a +0 scythe. Found an escape hatch in the ceiling. You crush the flux bauble in your tentacle and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Sigmund shouts! You encounter a bat. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The bat completely misses you. Something hits you! Ouch! That really hurt! You tentacle-slap the bat. The bat begins to glow. You grab the bat. The bat is moderately wounded. You constrict the bat. You kill the bat! Something hits you! You die... ####### #<....# ##. #####.# ... #.# .. ##.#.## #...<.#.. #p........ #..###~..~ {.#.. ≈≈# ...#.⌠.# ≈# ....#...# # ..##..###≈≈ #.. ... ≈≈≈ #. #.. ≈≈ There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 5 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 4 bats 2 frilled lizards (D:1) 4 goblins (D:1) 5 kobolds (D:1) 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skxv the Octopode Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 217 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 527 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 618 | D:1 | Reached skill level 4 in Shapeshifting 1005 | D:2 | Encountered Sigmund 1009 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_corners, nicolae_kite_square_tiling_tiny D:2: layout_basic, fountainhead, grunt_decor_junction, hangedman_decor_points, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 4 | 4.1 Fighting | | 2.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action || total ---------------------------++------- Attack: Normal || 51 Melee: Unarmed || 51 Constrict || 17 Tentacles || 4 Punch || 5 Stab: Sleeping || 6 Armour: None || 18 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1006 | 976 | 30 | 0 | 797 | 2 | 503.0 | Dungeon | 1006 | 976 | 30 | 0 | 797 | 2 | 503.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 993 daAuts D:2: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+