skxv Level 1 of the Dungeon (4, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -9, D:1) a +1 whip of freezing 5 stones (6, 2, D:1) a +0 dagger 2 stones (11, 15, D:1) a hobgoblin corpse (skeletalised by now) (12, 23, D:1) a ball python corpse (skeletalised by now) (14, -4, D:1) a ball python skeleton (14, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 8, D:1) a quill talisman (26, 16, D:1) a frilled lizard corpse (skeletalised by now) (28, 8, D:1) a +0 scale mail (30, 30, D:1) a rat corpse (skeletalised by now) (35, 12, D:1) a +0 short sword a kobold skeleton (37, 1, D:1) a bat skeleton (39, 3, D:1) a rat corpse (skeletalised by now) (41, 28, D:1) a rat corpse (skeletalised by now) (44, 27, D:1) an orb of pyromania (45, 6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, 24, D:2) a jackal corpse (skeletalised by now) (4, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, 24, D:2) a jackal corpse (skeletalised by now) (4, 32, D:2) the +0 dagger of Anio {holy, *Slow rCorr Str+6} *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). It cannot be enchanted further. (5, 8, D:2) a +0 dagger (13, 15, D:2) a +0 ring mail (14, 11, D:2) a +0 leather armour (22, 25, D:2) a +0 whip (22, 38, D:2) a rat skeleton (24, 24, D:2) a +0 club (25, 5, D:2) a +0 spear (35, 24, D:2) a +0 dagger (41, 20, D:2) a +0 short sword a +0 sling (43, 12, D:2) a +0 mace (44, 40, D:2) a +0 war axe (53, 0, D:2) a bat corpse (skeletalised by now) (55, 2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (3, 17, D:3) a +0 club a goblin skeleton (14, 44, D:3) an adder corpse (skeletalised by now) (15, 30, D:3) a +0 short sword a kobold skeleton (15, 44, D:3) a +0 dagger a frilled lizard corpse (skeletalised by now) (15, 49, D:3) the +0 leather armour of Absolutism {-Tele rC+ Dex+2} -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (16, -2, D:3) a jackal corpse (skeletalised by now) (16, 43, D:3) a +0 club (18, 32, D:3) a +0 hand axe a kobold skeleton (21, 34, D:3) a +0 club (21, 39, D:3) a scarab talisman (37, 17, D:3) a +0 trident (38, 2, D:3) a +0 club an orc corpse (skeletalised by now) (39, -1, D:3) a +0 trident (39, 17, D:3) a +0 flail a +0 leather armour a +0 whip a +0 leather armour an orc skeleton an orc skeleton (40, 18, D:3) a +0 club (40, 45, D:3) a +0 leather armour (41, -4, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (41, 1, D:3) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (41, 12, D:3) a ball python corpse (skeletalised by now) (42, 3, D:3) a +0 dagger an orc corpse (skeletalised by now) (44, 3, D:3) a +0 dagger a +0 robe a +0 flail a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, 5, D:3) a +0 short sword (44, 6, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (45, 3, D:3) a +0 whip a +0 chain mail (47, 19, D:3) a +0 whip (50, 16, D:3) a +0 dagger a +0 robe (53, 20, D:3) a +0 dagger a +0 sling (54, 24, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Zoest's Antique Weapon Shoppe a +0 mace (57 gold) a +0 war axe (66 gold) a +0 dagger (38 gold) a +2 trident of venom (307 gold) a +0 spear (57 gold) a +5 orcbow (589 gold) the +4 spear of Daring {flame, rPois rC+ rCorr Str-2} (855 gold) rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). It cannot be enchanted further. a +1 demon trident of pain (1320 gold) (0, 0, D:4) a +0 dagger (4, -2, D:4) a +0 dagger a +0 ring mail an orc corpse (7, -3, D:4) a +0 dagger 2 boomerangs an orc corpse (10, -1, D:4) a +0 hand axe (10, 0, D:4) a +0 hand axe 3 boomerangs (39, -21, D:4) a +0 spear (42, -18, D:4) a quokka corpse