skxv Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 25, D:1) a +0 war axe (1, 16, D:1) a bat corpse (skeletalised by now) (3, 27, D:1) a +0 club (8, 40, D:1) a frilled lizard skeleton (9, 19, D:1) a frilled lizard skeleton (10, 19, D:1) a hobgoblin skeleton (18, 20, D:1) a +0 chain mail (22, 11, D:1) a bat skeleton (23, 18, D:1) a +0 robe (25, 52, D:1) a +0 whip a quokka skeleton a ball python skeleton a kobold skeleton (31, 50, D:1) a staff of cold (54, 20, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, 28, D:2) a +4 spear of venom (9, 5, D:2) a +2 dagger of draining (9, 15, D:2) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) (11, 24, D:2) a +0 club (16, 25, D:2) a bat skeleton (22, 10, D:2) a +0 shortbow (23, 33, D:2) a parchment of Maxwell's Portable Piledriver (26, -3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (38, 27, D:2) a rat corpse (skeletalised by now) (41, -17, D:2) a +0 hammer (48, 29, D:2) a +0 scythe a +0 robe