Dungeon Crawl Stone Soup version 0.35-a0-714-g0dae88635e (webtiles) character file. Game seed: 1653013449136411455 59 slfk0326 the Slasher (level 4, -18/28 HPs) Began as a Gargoyle Gladiator on July 17, 2026. Was an Initiate of Okawaru. Demolished by an ogre ... wielding a +0 giant spiked club (31 damage) ... on level 3 of the Dungeon. The game lasted 00:04:29 (1477 turns). slfk0326 the Slasher (Gargoyle Gladiator) Turns: 1477, Time: 00:04:30 Health: -18/28 AC: 7 Str: 18 XL: 4 Next: 3% Magic: 4/4 EV: 11 Int: 18 God: Okawaru [......] Gold: 140 SH: 0 Dex: 13 Spells: 1/3 levels left rFire + . . (50%) a - +0 long sword rCold x . . (150%) (no offhand) rNeg + . . (50%) h - +0 leather armour of Weirdness {rF+ rC- Int+10} rPois ∞ (0%) c - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... g - amulet of regeneration Stlth ++ f - ring of wizardry HPRegen 1.04/turn (no ring) MPRegen 0.09/turn %: wizardry (x1) @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: Renounce Religion (0%) You were on level 3 of the Dungeon. You worshipped Okawaru. Okawaru was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) h - the +0 leather armour of Weirdness (worn) {rF+ rC- Int+10} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+10: It affects your intelligence (+10). It cannot be enchanted further. i - a +0 pair of gloves Jewellery f - a ring of wizardry (worn) g - an amulet of regeneration (worn) k - a ring of poison resistance Talismans j - a hive talisman Wands b - a wand of light (10) Scrolls c - a scroll of summoning {unknown} d - a scroll of fear {unknown} e - a scroll of teleportation {unknown} h - 3 scrolls of identify {unknown} l - a scroll of vulnerability {unknown} m - a scroll of amnesia {unknown} q - a scroll of immolation {unknown} u - a scroll of revelation {unknown} Potions f - a potion of resistance {unknown} j - a potion of enlightenment {unknown} k - a potion of mutation {unknown} n - a potion of haste {unknown} o - 2 potions of curing {unknown} p - a potion of ambrosia {unknown} s - a potion of lignification {unknown} Skills: - Level 3.1 Fighting * Level 3.4 Long Blades - Level 1.7 Throwing - Level 2.4 Dodging - Level 2.0 Stealth + Level 0.3 Invocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 0% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 11% 1 Static Discharge Conj/Air 0% 3-3/arc 16% 2 Gloom Hex/Necr 0% N/A 30% 3 Petrify Alch/Erth 0% N/A 67% 4 Irradiate Conj/Alch 0% 3d11 94% 5 Orb of Destruction Conj 0% 9d5 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Call Canine Familiar Summ Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History Things that are here: a +0 hand axe; an orc corpse s - a smoky coppery potion Found a hand axe. u - a scroll labelled LOTOGE HEGESEO b - a wand of light (10) You encounter an ogre. It is wielding a +0 giant spiked club. You see here 15 gold pieces. An ogre is nearby! The ogre shouts! You see here 15 gold pieces. Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (71% to hit) You throw a throwing net. The throwing net hits the ogre. The ogre is caught in the net! The ogre struggles against the net. The ogre struggles against the net. The ogre struggles against the net. The ogre struggles against the net. Found 11 gold pieces. The ogre struggles against the net. You hit the ogre. The ogre is lightly wounded. The ogre struggles against the net. You hit the ogre. The ogre is lightly wounded. The ogre struggles against the net. The net rips apart, and the ogre comes free! You barely miss the ogre. The ogre is lightly wounded. The ogre barely misses you. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .#..........#....# #..............####.# #..!............).#.# #.................#+# ###.................... #...................... #.............#........ #.............#........ #....O@...$...######... #...........### ... ##...####....... ... #≈≈~~~ #..?..... ... ###.$ #...≈..... .. #... ...~≈..... . #.. ..~..≈....# #.. .....~≈..... You could see an ogre. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:3) 2 dart slugs An orc (D:3) 4 endoplasms 2 hobgoblins 2 jackals (D:1) A quokka (D:1) 6 ball pythons 5 bats 4 frilled lizards 5 goblins 6 kobolds 2 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slfk0326 the Gargoyle Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 89 | D:1 | Reached skill level 1 in Stealth 124 | D:1 | Reached XP level 2. HP: 15/18 MP: 2/2 884 | D:2 | Reached XP level 3. HP: 21/22 MP: 3/3 1151 | D:2 | Found an iron altar of Okawaru. 1161 | D:2 | Became a worshipper of Warmaster Okawaru 1206 | D:2 | Identified the +0 leather armour of Weirdness {rF+ rC- | Int+10} 1258 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1422 | D:3 | Reached XP level 4. HP: 28/28 MP: 4/4 1465 | D:3 | Encountered an ogre 1477 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_rooms, serial_curves, eino_curves_04, eino_curves_03 D:2: layout_rooms, basic_altar, minmay_cut_off D:3: layout_basic, nicolae_cheibriados_redshifting, mainiacjoe_overflow_catwalk, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_b Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.0 Long Blades | 3 | 3.4 Fighting | 3 | 3.1 Throwing | | 1.7 Dodging | | 2.4 Invocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 121 | 7 || 128 Melee: Long sword | 121 | 7 || 128 Throw: Throwing net | | 1 || 1 Stab: Sleeping | 4 | || 4 Armour: Leather armour | 95 | 3 || 98 Dodge: Dodged | 69 | 1 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1506 | 1430 | 76 | 0 | 992 | 3 | 502.0 | Dungeon | 1506 | 1430 | 76 | 0 | 992 | 3 | 502.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 719 daAuts D:2: 603 daAuts D:3: 184 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Okawaru | 0 | 11837 | 15 | 1 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Okawaru Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 2 | 0 || 2 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 8 | 1 || 9 ----------------------+-------+-------++-------