slfk0326 Level 1 of the Dungeon [Shop] Xemyggu's Assorted Antiques the +0 plate armour of Lies {rElec MP+9} (1119 gold) rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). It cannot be enchanted further. a +2 dagger of venom (316 gold) a +0 robe (19 gold) a lightning rod (4/4) (880 gold) a scroll of poison (88 gold) a +0 robe (19 gold) a scroll of identify (44 gold) a scroll of enchant armour (165 gold) (0, 0, D:1) a +0 whip a stone (8, -3, D:1) a +0 sling (8, 32, D:1) a +0 club (9, 1, D:1) a bat skeleton (9, 36, D:1) a +0 short sword (12, -5, D:1) a +0 trident (13, 1, D:1) a +0 dagger a stone (13, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 1, D:1) a frilled lizard skeleton (18, 24, D:1) a +0 robe (22, 12, D:1) a ball python corpse (skeletalised by now) (25, 31, D:1) a +0 short sword (26, 35, D:1) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (26, 37, D:1) a +0 rapier (30, 24, D:1) a +0 leather armour (35, 27, D:1) a +0 club (35, 34, D:1) a +0 club (48, 32, D:1) a +0 leather armour Level 2 of the Dungeon (7, -19, D:2) a +0 dagger (10, -16, D:2) a ball python skeleton (10, -10, D:2) a +0 short sword (11, -30, D:2) a +0 falchion (15, -11, D:2) a +0 short sword (18, -30, D:2) a +0 hand axe a goblin skeleton (27, -26, D:2) a +0 dagger (35, -19, D:2) a +0 dagger (44, -32, D:2) a +0 ring mail (51, -22, D:2) a quokka skeleton (52, -23, D:2) a rat skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 dagger of Iconoclasm {freeze, rN++} (2110 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. the blade talisman "Cirofiuq" {MP+9 Str+2} (13720 gold) [blade talisman] MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). the cold staff of Pekaedgh {rF++ rC+ Will+ Ice} (5510 gold) [staff of cold] rF++: It greatly protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. the +1 whip "Vucad" {freeze, rCorr Int+5} (3260 gold) rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the amulet "Puloann" {rPois Regen+ Int+4} (4960 gold) [amulet of regeneration] rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). the ring "Vuunguas" {rF+ AC+4 Str+3} (5630 gold) [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). the alchemy staff of Vehumet's Pride {rPois Int+4 Dex+3 Alch} (4670 gold) [staff of alchemy] rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. the ring "Hihix" {Will+ Int+6 Stlth+} (5140 gold) [ring of intelligence] Will+: It increases your willpower. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. the ring "Mugo" {rC- Will+ AC+4 Dex+3} (4790 gold) [ring of protection] rC-: It makes you vulnerable to cold. Will+: It increases your willpower. AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). the +5 ring mail of Ynerirr {rElec rPois Dex+3} (5350 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 leather armour of Histrionic Contentment {Dex+4} (2240 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the necromancy staff "Jellyslayer" {rPois rN+ rCorr Int-5 Hexes Necro} (3690 gold) [staff of necromancy] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. the +1 leather armour of the Untouchables {rElec rN+} (2520 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. the ring of Zaryi {Will++ Int+6 Dex+4 Stlth-} (6400 gold) [ring of intelligence] Will++: It greatly increases your willpower. Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. the ring "Xusex" {rPois rC++ rCorr MP+9 Int-3} (4800 gold) [ring of magical power] rPois: It protects you from poison. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int-3: It affects your intelligence (-3). the serpent talisman of Eskoheh {rC- rN++ Dex+4} (5550 gold) [serpent talisman] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). the +10 short sword "Iwel" {flame, rC+} (6940 gold) rC+: It protects you from cold. It cannot be enchanted further. the +3 leather armour of Indomitability {Regen+ Slay+2} (3240 gold) Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the quill talisman of the Baku {Str+2 Int+3 Dex-2} (2080 gold) [quill talisman] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). the ring "Wifitz" {Wiz Str-3 Int+4 Dex+2 Slay+3} (5590 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). [Shop] Down's Weapon Emporium 2 poisoned darts (14 gold) a +0 halberd (48 gold) a +0 orcbow (48 gold) a +0 short sword (36 gold) 6 atropa-tipped darts (64 gold) a +0 flail (42 gold) a +0 short sword (36 gold) 6 datura-tipped darts (64 gold) (0, 0, D:3) a +0 robe (7, 5, D:3) a +0 scythe a +0 robe (7, 7, D:3) a bat corpse (skeletalised by now) (19, -15, D:3) a +0 dagger a kobold skeleton (19, 7, D:3) a +0 short sword (20, -10, D:3) a quokka skeleton (23, 13, D:3) a spore talisman (24, -7, D:3) a rat skeleton (25, -7, D:3) a +0 dagger a kobold skeleton (26, -20, D:3) a +0 dagger (28, -20, D:3) 4 stones (29, -20, D:3) a +2 dagger of chaos (30, -21, D:3) a stone (31, -5, D:3) a +0 club a goblin skeleton (33, -4, D:3) a +0 club a goblin skeleton (35, -11, D:3) 4 stones (36, 10, D:3) a +0 dagger a +0 short sword an orc skeleton (46, -12, D:3) a +0 spear (47, 19, D:3) a +0 club an orc corpse (skeletalised by now) (52, -14, D:3) a +0 robe Level 4 of the Dungeon [Shop] Faesez's Distillery a potion of invisibility (104 gold) a potion of curing (39 gold) a potion of berserk rage (65 gold) a potion of moonshine (13 gold) a potion of might (52 gold) a potion of mutation (unknown) (104 gold) (1, -34, D:4) the felid corpse of Natasha (skeletalised by now) (1, 1, D:4) a quokka skeleton (17, -36, D:4) an iguana corpse (skeletalised by now) (17, 12, D:4) a +0 robe (20, 3, D:4) a +0 rapier a +0 leather armour the human skeleton of Eustachio (23, 10, D:4) a +0 leather armour (35, -9, D:4) a +0 hand axe (43, -35, D:4) the felid skeleton of Natasha (43, 4, D:4) a +0 robe (47, -39, D:4) a hobgoblin corpse (skeletalised by now) (54, 3, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (4, 28, D:5) a hive talisman (5, 14, D:5) a spider talisman (6, 17, D:5) a staff of alchemy (17, 11, D:5) a +0 whip a +0 leather armour (20, -20, D:5) a +0 ring mail (20, 20, D:5) a black bear corpse (skeletalised by now) (21, 8, D:5) a +0 orcbow (22, 10, D:5) an adder corpse (skeletalised by now) (25, 28, D:5) a +0 club a +0 flail a +0 flail a +0 whip a +0 robe (26, 27, D:5) a +0 spear (27, -22, D:5) a +0 mace a +0 ring mail (27, 11, D:5) a +0 shortbow (33, 3, D:5) a +0 robe a +0 dagger (33, 13, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 flail a +0 club a +0 war axe an orc skeleton a gnoll skeleton a gnoll skeleton (11, 15, D:6) a +0 shortbow (12, -14, D:6) a centaur skeleton (43, -20, D:6) a staff of earth Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (5, -4, D:7) a +0 dagger the Ecumenical Temple a bailey (0, 0, Bailey) a boomerang a hippogriff corpse (0, 3, Bailey) a boomerang (0, 6, Bailey) a javelin (1, 1, Bailey) a boomerang a kobold corpse (2, 2, Bailey) 2 boomerangs (2, 6, Bailey) 2 javelins (3, 6, Bailey) a javelin (4, 5, Bailey) 2 javelins