sli1 Level 1 of the Dungeon (5, 12, D:1) a quokka corpse (skeletalised by now) (12, 33, D:1) a bat corpse (skeletalised by now) (16, 18, D:1) a bat skeleton (26, -5, D:1) 8 stones (29, -3, D:1) 2 poisoned darts (29, 8, D:1) a rat skeleton (38, -17, D:1) a hobgoblin corpse (skeletalised by now) (43, 15, D:1) a rat skeleton (52, -12, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (8, 6, D:2) a bat skeleton (21, -4, D:2) a +0 robe (32, 1, D:2) a hobgoblin skeleton (33, 0, D:2) an adder skeleton (38, 4, D:2) a bat skeleton (39, -2, D:2) a +0 dagger (40, 17, D:2) a stone (41, -6, D:2) a ball python corpse (skeletalised by now) (43, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (43, 24, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (11, -53, D:3) a quokka skeleton (19, -45, D:3) a +0 dagger (34, -13, D:3) 5 darts of disjunction (38, -55, D:3) a +0 cloak (38, -54, D:3) a +0 animal skin (43, -26, D:3) 4 stones (45, -49, D:3) a frilled lizard skeleton (47, -48, D:3) a +0 flail (54, -50, D:3) a +0 whip (55, -51, D:3) a +0 dagger a +0 short sword (55, -50, D:3) a +0 short sword a +0 ring mail an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (0, 8, D:4) a +0 ring mail (0, 16, D:4) a +0 dagger (8, 41, D:4) a +0 robe (11, -7, D:4) a +0 hand axe (11, -3, D:4) a +0 flail (17, -2, D:4) a +0 robe (19, 3, D:4) a +0 club (21, -8, D:4) 6 stones (21, 33, D:4) a +0 short sword (22, 32, D:4) a hobgoblin skeleton (23, 11, D:4) 5 stones a +0 short sword a kobold skeleton (27, 9, D:4) a +0 club (35, 8, D:4) a +0 mace (44, 20, D:4) a +0 falchion (48, 24, D:4) a +0 dagger 4 stones (50, 13, D:4) a staff of death (53, -1, D:4) a hobgoblin corpse (skeletalised by now) (54, 5, D:4) a +0 giant club (56, -2, D:4) a +0 trident a +0 ring mail (59, 16, D:4) 4 stones (60, 20, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Ockeet's Antique Weapon Shoppe a +0 club (12 gold) the +1 hand axe of Ubiquitous Valour {antimagic, rF+ Str+6 Int-3 Dex+3} (974 gold) rF+: It protects you from fire. Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). a +0 sling (36 gold) a +0 sling (36 gold) a +0 sling (36 gold) a +0 falchion (72 gold) the +9 falchion of the Rescuing Coward {flame, rElec} (1545 gold) rElec: It insulates you from electricity. a +0 spear (72 gold) (0, 22, D:5) a +0 falchion a +0 ring mail (0, 23, D:5) a +0 dagger a +0 robe an orc corpse (0, 24, D:5) a +0 club an orc corpse (5, -4, D:5) a +0 dagger (10, 31, D:5) a quokka skeleton (12, 6, D:5) a +0 club an orc corpse (skeletalised by now) (20, 7, D:5) a +0 leather armour (26, 30, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 club a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, 31, D:5) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (27, 12, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (30, 16, D:5) a +0 mace (45, 23, D:5) a +0 trident (45, 35, D:5) 2 boomerangs (48, 25, D:5) a +0 mace (48, 46, D:5) a +0 chain mail (49, 3, D:5) 3 boomerangs Level 6 of the Dungeon (0, 0, D:6) a +2 dagger of draining an orc corpse (2, 0, D:6) a +0 trident the Ecumenical Temple