sli1 Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 flail (1, 6, D:1) a +0 club (11, 4, D:1) a rat skeleton (12, 5, D:1) a +0 ring mail (12, 7, D:1) a +0 sling (19, 6, D:1) a +0 leather armour (27, 9, D:1) a +0 hand axe (32, 11, D:1) a +0 club a goblin skeleton (37, 4, D:1) a hobgoblin skeleton (38, 4, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (5, 14, D:2) a +0 spear a +0 club a gnoll skeleton (6, 24, D:2) a +0 club (7, -3, D:2) a +0 ring mail (11, 24, D:2) a frilled lizard skeleton (17, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 6, D:2) a ball python corpse (skeletalised by now) (32, 23, D:2) an adder skeleton (32, 24, D:2) a frilled lizard skeleton (34, 0, D:2) 2 stones (34, 20, D:2) a frilled lizard skeleton (36, 22, D:2) a +0 ring mail (38, -2, D:2) a +0 dagger (48, 4, D:2) a +0 hammer (55, 12, D:2) a +0 short sword Level 3 of the Dungeon (12, -25, D:3) a +0 robe (18, -3, D:3) a +0 club a goblin corpse (skeletalised by now) (19, -4, D:3) a rat corpse (skeletalised by now) (20, -4, D:3) 4 poisoned darts (26, -27, D:3) a +0 dagger (27, -26, D:3) 5 stones (27, -6, D:3) a hobgoblin corpse (skeletalised by now) (31, -25, D:3) the +3 ring mail of Resourcefulness {Harm rElec} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. (31, -15, D:3) a +0 dagger (32, -18, D:3) a +0 flail an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a maw talisman (6, -6, D:4) a hobgoblin corpse (12, 5, D:4) a quokka corpse (20, -1, D:4) a +0 dagger a goblin corpse (43, -23, D:4) a +0 club a goblin corpse (skeletalised by now) (50, 5, D:4) a +0 club a goblin corpse (54, -4, D:4) a +0 club