Dungeon Crawl Stone Soup version 0.34-a0-131-gfbfeffa082 (webtiles) character file. Game seed: 7423037004866651315 1 sli1 the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on June 8, 2025. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (60 turns). sli1 the Vexing (Poltergeist Enchanter) Turns: 60, Time: 00:00:16 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 17 God: Gold: 8 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - 2 potions of invisibility Skills: + Level 0.0 Fighting * Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History There are monsters nearby! You hit the ball python. You kill the ball python! An endoplasm comes into view. There are monsters nearby! There are monsters nearby! You barely miss the hobgoblin. The hobgoblin misses you. There are monsters nearby! You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. There are monsters nearby! You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. There are monsters nearby! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. You die... #># #.# #.# #.# ##.## .J. #g# #@# #.# .##.. #!# ~~~~~[ #.# ß..~### #.# ####.~..# #.# ~~~#ß~..# ####.# ..~#.~..#####....## #.~#.~............# You could see an endoplasm and a hobgoblin. Vanquished Creatures A ball python (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sli1 the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 60 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 17 Armour: Skin || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 59 | 0 | 0 | 33 | 1 | 59.0 | Dungeon | 59 | 59 | 0 | 0 | 33 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts