sli1 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, -15, D:1) 6 stones (13, -20, D:1) a jackal corpse (skeletalised by now) (14, -20, D:1) a +0 club a jackal corpse (skeletalised by now) (25, -27, D:1) 2 stones (29, -10, D:1) a +0 whip a kobold corpse (skeletalised by now) (31, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (31, -11, D:1) a +0 dagger (32, 11, D:1) a frilled lizard skeleton (33, 10, D:1) a +0 club (34, 4, D:1) a +0 short sword a kobold skeleton (35, -13, D:1) a stone (45, -1, D:1) a rat skeleton (48, -10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (5, 0, D:2) a +0 mace (10, 35, D:2) a ball python corpse (skeletalised by now) (21, -12, D:2) an adder corpse (skeletalised by now) (23, 36, D:2) a staff of earth (26, 26, D:2) an adder corpse (skeletalised by now) (26, 27, D:2) a +0 club a goblin corpse (skeletalised by now) (32, -9, D:2) a +0 dagger a goblin skeleton (34, -16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, 34, D:2) 2 stones (36, -1, D:2) a +0 club (37, 37, D:2) a quokka corpse (skeletalised by now) (45, 6, D:2) a +0 spear (50, 6, D:2) a bat corpse (skeletalised by now) (56, 9, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon (1, 15, D:3) 6 stones (7, 14, D:3) a +0 hand axe a +0 leather armour a +0 war axe a +0 dagger a +0 club an orc corpse (skeletalised by now) a rat corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, -16, D:3) a +0 short sword (22, -16, D:3) 6 stones (31, -13, D:3) a ball python corpse (38, -24, D:3) a +0 hand axe (39, -19, D:3) a +0 hand axe a +0 chain mail a quokka corpse the human corpse of Terence (44, -23, D:3) a quokka corpse a sewer (0, 0, Sewer) a potion of attraction (0, 1, Sewer) 2 potions of brilliance (0, 2, Sewer) a potion of curing (0, 3, Sewer) a scroll of vulnerability (0, 4, Sewer) a potion of heal wounds (1, 1, Sewer) 25 gold pieces (1, 3, Sewer) a potion of haste (3, 5, Sewer) a rat corpse (4, 5, Sewer) a rat corpse