sli1 Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (11, 35, D:1) a +0 dagger (13, 15, D:1) a ball python corpse (skeletalised by now) (13, 52, D:1) a hobgoblin corpse (skeletalised by now) (14, 17, D:1) a frilled lizard corpse (skeletalised by now) (18, 8, D:1) a quill talisman (25, 32, D:1) 3 stones (27, 38, D:1) a +0 scale mail (27, 40, D:1) a bat skeleton (34, 40, D:1) a quokka skeleton (46, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 46, D:1) a +0 robe (50, 55, D:1) 3 flux baubles (55, 44, D:1) a +0 leather armour (55, 60, D:1) a +0 whip (56, 47, D:1) a medusa talisman (64, 24, D:1) a +0 dagger (64, 60, D:1) a frilled lizard corpse (skeletalised by now) (65, 49, D:1) 5 stones (66, 16, D:1) a +0 whip a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Byfeyziv's Jewellery Shoppe an amulet of reflection (unknown) (360 gold) a ring of flight (unknown) (210 gold) an inkwell talisman (240 gold) the amulet "Tokk" {Spirit Dex+5} (570 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+5: It affects your dexterity (+5). a ring of positive energy (unknown) (240 gold) an amulet of magic regeneration (unknown) (360 gold) the ring "Vulipt" {rF- rC+ Int+3 Dex+3 Ice} (535 gold) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. a +4 ring of slaying (unknown) (432 gold) (0, 0, D:2) a +0 quarterstaff (13, 21, D:2) a +0 mace (19, -5, D:2) a +0 dagger a kobold corpse (skeletalised by now) (26, -8, D:2) a rat skeleton (29, 32, D:2) 6 stones (32, 20, D:2) a +0 chain mail (32, 31, D:2) 5 stones (33, 41, D:2) 4 stones (34, 1, D:2) a +0 club a goblin skeleton (34, 14, D:2) a scroll of teleportation (34, 21, D:2) a +0 dagger (35, -6, D:2) a ball python corpse (skeletalised by now) (37, 4, D:2) an inkwell talisman (44, 38, D:2) a hobgoblin corpse (skeletalised by now) (52, -9, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (10, -7, D:3) a stone (11, -32, D:3) 3 stones (11, -8, D:3) a +0 dagger (12, -9, D:3) a scroll of teleportation (16, -17, D:3) a +0 dagger (25, -25, D:3) a quokka corpse (skeletalised by now) (29, 8, D:3) a +0 ring mail (36, 11, D:3) the felid corpse of Natasha (skeletalised by now) (38, -33, D:3) a hobgoblin corpse (skeletalised by now) (46, -47, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) 9 stones (5, -7, D:4) a +0 short sword 5 stones a quokka corpse (skeletalised by now) (8, -13, D:4) a +0 dagger a +0 whip a goblin corpse (skeletalised by now) (9, -13, D:4) a +0 spear a gnoll corpse (skeletalised by now) (10, -12, D:4) a +0 whip (12, -12, D:4) 17 gold pieces (36, -5, D:4) a +0 whip a kobold corpse (skeletalised by now) (39, -13, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (40, -17, D:4) 4 poisoned darts (44, -25, D:4) a hobgoblin skeleton (46, -15, D:4) a scroll of teleportation (51, -19, D:4) a +0 club a kobold corpse (skeletalised by now) Level 6 of the Dungeon (9, 8, D:6) a book of Necromancy (11, 5, D:6) 11 gold pieces (12, 11, D:6) a book of Conjurations Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 robe a +0 hand axe a +0 robe a +0 great sword a +0 robe a +1 dagger a +0 robe