smg8005 Level 1 of the Dungeon (0, 29, D:1) 6 stones (4, 25, D:1) a +0 dagger (4, 26, D:1) a +0 dagger a goblin skeleton (7, 51, D:1) a quokka corpse (skeletalised by now) (10, 32, D:1) a bat skeleton (11, 17, D:1) a staff of earth (23, 44, D:1) a +0 club a gnoll skeleton (24, 12, D:1) a +0 dagger (25, 24, D:1) a +0 hand axe (26, 15, D:1) a +0 dagger (27, 50, D:1) 4 stones (30, 13, D:1) 6 poisoned darts (31, 10, D:1) a +0 club (31, 47, D:1) a +0 club (36, 49, D:1) a +0 leather armour (49, 30, D:1) 6 stones Level 2 of the Dungeon [Shop] Pant's Distillery a potion of heal wounds (50 gold) a potion of attraction (30 gold) a potion of berserk rage (unknown) (50 gold) a potion of brilliance (unknown) (40 gold) a potion of moonshine (unknown) (10 gold) a potion of cancellation (unknown) (80 gold) a potion of magic (unknown) (80 gold) [Shop] Vorempi's Antique Armour Emporium a +0 scale mail (104 gold) the +8 scale mail "Wudypef" {rF+ Dex+2} (1617 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). a +2 robe (330 gold) the +2 leather armour of Fiem {Stlth+} (566 gold) Stlth+: It makes you more stealthy. a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +2 robe (330 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) [Shop] Weduz's Antique Weapon Shop a +2 war axe of venom (437 gold) a +1 scimitar of protection (318 gold) a +0 mace (81 gold) a +0 club (27 gold) a +0 dagger (54 gold) a +0 rapier (108 gold) the +9 great sword of the Many Beggars {flame, rElec Int+8 Dex-2 Stlth-} (2211 gold) rElec: It insulates you from electricity. Int+8: It affects your intelligence (+8). Dex-2: It affects your dexterity (-2). Stlth-: It makes you less stealthy. (0, 0, D:2) a +0 hand axe (0, 7, D:2) a +0 war axe (2, -22, D:2) a flux talisman (2, 5, D:2) a +0 scale mail (5, -22, D:2) a +0 short sword (16, -20, D:2) 3 stones (20, -16, D:2) a bat skeleton (26, -16, D:2) a +0 rapier (38, -21, D:2) a +0 war axe (40, -29, D:2) a +0 quarterstaff (44, -5, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (8, 10, D:3) a +0 leather armour (10, -11, D:3) a rat corpse (skeletalised by now) (10, 2, D:3) a +0 ring mail (15, -4, D:3) a +0 flail (22, 37, D:3) a +0 spear (23, -2, D:3) the -2 helmet "Omnuen" {rC+ MP-7 Int+7} rC+: It protects you from cold. MP-7: It affects your magic capacity (-7). Int+7: It affects your intelligence (+7). (30, 28, D:3) 6 stones (36, 23, D:3) a +0 club (36, 28, D:3) 3 stones (43, -6, D:3) 6 stones (44, 7, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (skeletalised by now) (1, 8, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (4, 8, D:4) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (8, 23, D:4) the +2 robe "Xisew" {+Blink rPois Str-2 Int+2} +Blink: It lets you blink. rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). (13, 5, D:4) a hound skeleton (15, 13, D:4) 4 stones (17, 31, D:4) a +0 mace (34, 28, D:4) a +0 spear (40, 27, D:4) a +0 sling (41, -3, D:4) a +0 ring mail (41, 27, D:4) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (45, 12, D:4) a quokka skeleton (53, 9, D:4) a +0 whip (54, 9, D:4) a ball python corpse (skeletalised by now) (56, 11, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a scorpion corpse (4, 7, D:5) a +0 chain mail