Dungeon Crawl Stone Soup version 0.33-a0-114-g4d60b030d2 (webtiles) character file. Game seed: 15726644826826693070 4 smg8006 the Apothecary (level 1, -1/13 HPs) Began as a Formicid Alchemist on Sept 19, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (58 turns). smg8006 the Apothecary (Formicid Alchemist) Turns: 58, Time: 00:00:23 Health: -1/13 AC: 2 Str: 12 XL: 1 Next: 77% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.3 Spellcasting - Level 0.8 Conjurations * Level 4.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Magic Dart Conj 16% 1d3 16% 1 Searing Ray Conj 8% 2d4 24% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 13% N/A 36% 4 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, 60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is heavily wounded. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. You kill the jackal! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (heavily wounded, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal bites you. You die... #### ... ..# #.# #.# #.. ##.####.#... #..h@....... #..####.##.. #..# #.##.# #..## #.##.# .[##...# #.##.# .......#.###.##.# #...........†...# ###.......#####.# #####...# #.# You could see a jackal. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 58 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_ring, bh_walls_and_bars Action || total ---------------------------++------- Melee: Unarmed || 18 Cast: Sting || 5 Armour: Robe || 10 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 58 | 0 | 0 | 19 | 1 | 58.0 | Dungeon | 58 | 58 | 0 | 0 | 19 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 58 daAuts