Dungeon Crawl Stone Soup version 0.33-a0-307-gfd16a8b4c0 (webtiles) character file. Game seed: 1139620069726230046 15 smg8006 the Magician (level 2, -3/21 HPs) Began as a Djinni Conjurer on Nov 11, 2024. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (290 turns). smg8006 the Magician (Djinni Conjurer) Turns: 290, Time: 00:00:37 Health: -3/21 AC: 2 Str: 6 XL: 2 Next: 65% Gold: 22 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . b - +1 mace (holy) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons b - a +1 mace of holy wrath (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of immolation {unknown} e - a scroll of fear {unknown} f - 2 scrolls of teleportation {unknown} Skills: + Level 2.5 Dodging - Level 1.5 Stealth * Level 3.9 Spellcasting * Level 3.9 Conjurations * Level 3.9 Hexes * Level 3.9 Summonings * Level 3.9 Necromancy * Level 3.9 Translocations * Level 3.9 Fire Magic * Level 3.9 Ice Magic * Level 3.9 Air Magic * Level 3.9 Earth Magic * Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You now have 22 gold pieces (gained 9). f - 2 scrolls labelled NOZXU MOFE A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! You hit the ball python. You kill the ball python! Found a stone staircase leading down. Found a mace. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! A gnoll is nearby! The gnoll hits you with a +0 whip! You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! You die... #~~ #~### ###~#.+ ##.#~#.#### #...)..+.>. #......##.# #......##.# #..g@..##.# ######.##.# ### #.##.####.# #.........# +#######. ####.####.# ....$... #.# #.###### #..... #.# #....... #...############################ ##.................†............. You could see a gnoll. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8006 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 76 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 290 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, columned_hall_lemuel, dk_noncrumbling_4 Action || total ---------------------------++------- Melee: Mace || 8 Cast: Magic Dart || 22 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 292 | 292 | 0 | 0 | 219 | 1 | 292.0 | Dungeon | 292 | 292 | 0 | 0 | 219 | 1 | 292.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 292 daAuts