Dungeon Crawl Stone Soup version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 2380454247774156232 31 smg8006 the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on Nov 12, 2024. Slain by a ribbon worm (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:06 (774 turns). smg8006 the Magician (Djinni Conjurer) Turns: 774, Time: 00:02:07 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 40% Gold: 135 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . b - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} i - a scroll of torment {unknown} Potions c - a potion of curing {unknown} f - a potion of magic {unknown} g - a potion of heal wounds {unknown} h - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Sandblast Erth 44% 2d11 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ribbon worm comes into view. Found a stone staircase leading up. A ribbon worm is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The magic dart hits the ribbon worm but does no damage. An iguana comes into view. The magic dart hits the ribbon worm but does no damage. The iguana hisses angrily. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the iguana. The iguana is moderately wounded. The magic dart hits the iguana but does no damage. The iguana is moderately wounded. Your magical contamination has completely faded away. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. The magic dart hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. The iguana barely misses you. The ribbon worm bites you. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The iguana bites you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The web tears apart. The ribbon worm bites you. You die... . ... ............ . #.. #........... #.#.. #....)....<. #.#.. ........... #.... ...†...... #...## .....?# #.###...####lw...# #.....>..#..@# .#.........#.# #....#......#.# #....#.#......# ........#..##...... .#....###..# #.#.... #.... #..# .# .#. .... #... ## # ... %.#.) You could see a ribbon worm (catching breath) and an iguana. Vanquished Creatures A dart slug (D:1) 6 endoplasms 2 goblins 2 hobgoblins (D:1) A quokka (D:1) 5 ball pythons 2 bats (D:1) A frilled lizard (D:2) 4 kobolds A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8006 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8006 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 66 | D:1 | Found a faded altar of an unknown god. 69 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 79 | D:1 | Got Plato's Anthology of the Hecatoncheires 489 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 489 | D:1 | Learned a level 1 spell: Sandblast 752 | D:2 | You are sucked into a shaft and drop 2 floors! 774 | D:4 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic, shapermc_ecumenical_altar_rom_forum D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, basic_altar, lightli_corner_chamber D:4: cheibrodos_helix_gallery, layout_rooms, dreamdust_wishing_well Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 56 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 772 | 746 | 26 | 0 | 581 | 3 | 257.3 | Dungeon | 772 | 746 | 26 | 0 | 581 | 3 | 257.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 630 daAuts D:2: 120 daAuts D:4: 21 daAuts