smg8006 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (9, -52, D:1) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (12, -54, D:1) a bat corpse (skeletalised by now) (13, -50, D:1) a bat corpse (skeletalised by now) (19, -45, D:1) a +0 dagger 3 stones (24, -47, D:1) a +0 dagger a goblin skeleton a jackal skeleton a jackal skeleton a jackal skeleton (31, -56, D:1) a hobgoblin corpse (skeletalised by now) (36, -43, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (36, -9, D:1) a +0 dagger (36, -3, D:1) a +0 whip a kobold skeleton (38, -29, D:1) a quokka corpse (skeletalised by now) (42, -59, D:1) a +0 short sword (44, -55, D:1) a frilled lizard skeleton (46, -41, D:1) a quokka corpse (skeletalised by now) (47, -58, D:1) a quokka skeleton (49, -55, D:1) a +0 dagger 5 stones a kobold skeleton (55, -54, D:1) a hobgoblin skeleton (55, -36, D:1) a book of Touch (56, -52, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Tihil's Antique Potions a potion of mutation (248 gold) 2 potions of might (248 gold) 2 potions of resistance (620 gold) a potion of attraction (93 gold) a potion of curing (93 gold) a potion of berserk rage (155 gold) a potion of moonshine (31 gold) a potion of curing (93 gold) a potion of lignification (93 gold) (0, 0, D:2) a +0 spear (1, 14, D:2) 6 stones (2, 16, D:2) a jackal corpse (skeletalised by now) (7, 13, D:2) a +1 whip of distortion (11, -27, D:2) a +0 dagger (11, -15, D:2) an adder skeleton (12, -20, D:2) a +0 club (12, -4, D:2) a +0 dagger (15, 14, D:2) a +0 short sword (22, 7, D:2) 5 poisoned darts (22, 18, D:2) a quokka skeleton (30, 17, D:2) a +0 dagger (31, -20, D:2) a +0 short sword a kobold skeleton (31, -15, D:2) 8 stones (32, 10, D:2) a +0 mace (34, -33, D:2) a +0 dagger 3 stones (34, -24, D:2) an inkwell talisman (34, 7, D:2) a +0 plate armour (35, 3, D:2) a quokka skeleton (36, -31, D:2) a hobgoblin corpse (skeletalised by now) (40, -33, D:2) a book of Frost (44, -17, D:2) a +0 ring mail (52, 2, D:2) a hobgoblin corpse (skeletalised by now) (60, -23, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (18, 1, D:3) a +0 flail (19, -3, D:3) a +0 dagger an orc skeleton (19, -2, D:3) a +0 whip (21, -3, D:3) a rat skeleton (25, 6, D:3) a +0 ring mail (30, -33, D:3) a +0 mace a +0 leather armour (34, -19, D:3) a +0 dagger (35, -19, D:3) a +0 hand axe a +0 ring mail an orc skeleton (40, 7, D:3) a rat corpse (skeletalised by now) (42, -26, D:3) a +0 ring mail (50, 11, D:3) a +0 giant club an ogre skeleton (63, -9, D:3) the quill talisman of the Cockroach {rElec Stlth+} [quill talisman] rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (2, -47, D:4) a hobgoblin corpse (skeletalised by now) (3, -15, D:4) a ball python skeleton (6, -37, D:4) a +0 spear of venom (6, 0, D:4) 7 stones (21, -41, D:4) an adder skeleton (31, -34, D:4) a +0 leather armour a +0 club (33, -13, D:4) 3 stones (34, -6, D:4) a +0 ring mail (37, -34, D:4) a +0 scale mail a +1 hand axe of flaming (37, -17, D:4) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (38, -16, D:4) a +0 club a +0 club an orc corpse (skeletalised by now) (38, -15, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (55, -15, D:4) a +0 club Level 5 of the Dungeon (10, 8, D:5) a +0 club a +0 whip a +0 robe a gnoll corpse (14, 9, D:5) a +0 spear a gnoll corpse (18, 14, D:5) a +0 leather armour (23, 19, D:5) a hound corpse (27, 14, D:5) a staff of earth (27, 19, D:5) a +0 club a gnoll corpse (28, 18, D:5) a +0 halberd a gnoll corpse (28, 19, D:5) a +0 flail 2 throwing nets a gnoll corpse (28, 20, D:5) a +0 club a gnoll corpse (skeletalised by now) (30, 19, D:5) a +0 spear