smg8006 Level 1 of the Dungeon [Shop] Febeebrotyd's One-of-a-Kind Rings a +5 ring of protection (unknown) (660 gold) a +9 ring of strength (unknown) (936 gold) a +2 ring of slaying (120 gold) a +7 ring of evasion (unknown) (792 gold) a +3 ring of strength (unknown) (120 gold) the ring of Pakhlo {rF+ HP+12 MP+8 Int+6} (1202 gold) [ring of intelligence] rF+: It protects you from fire. HP+12: It affects your health (+12). MP+8: It affects your magic capacity (+8). Int+6: It affects your intelligence (+6). (0, 0, D:1) 2 boomerangs (10, -43, D:1) a +0 club (12, -50, D:1) a +0 club (22, -47, D:1) a +0 club (24, -18, D:1) a +0 whip a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (30, -50, D:1) a frilled lizard skeleton (33, -31, D:1) a +0 short sword (38, -37, D:1) a hobgoblin skeleton (39, -44, D:1) a ball python skeleton (46, -25, D:1) a +0 robe (51, -30, D:1) a +0 club (54, -42, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 8 stones (7, 16, D:2) a quokka skeleton (10, -32, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (10, 2, D:2) a +0 club (12, 16, D:2) a bat corpse (skeletalised by now) (13, 1, D:2) 4 poisoned darts (13, 11, D:2) a frilled lizard corpse (skeletalised by now) (14, -31, D:2) a bat corpse (skeletalised by now) (14, 14, D:2) a +0 dagger 4 stones (17, -28, D:2) a +0 dagger a +0 sling (20, 0, D:2) a +0 hand axe (29, 17, D:2) a +0 club a goblin corpse (skeletalised by now) (32, -9, D:2) 5 poisoned darts (42, -24, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 2, D:3) a +0 dagger (6, 11, D:3) a +0 chain mail (8, -17, D:3) an inkwell talisman (9, -8, D:3) a medusa talisman (9, 2, D:3) a +0 spear (11, -17, D:3) a +0 whip (15, -18, D:3) a +0 ring mail (19, -28, D:3) a +0 club (19, 2, D:3) a +0 spear (35, -14, D:3) a +0 giant spiked club (39, -30, D:3) a +0 sling (52, -23, D:3) a +0 robe (53, 10, D:3) 4 stones (54, -29, D:3) a quokka skeleton (56, -26, D:3) a +0 dagger a goblin skeleton (58, -22, D:3) a +0 leather armour a +0 mace (59, -20, D:3) a +0 leather armour Level 4 of the Dungeon (1, 3, D:4) a +0 short sword (1, 8, D:4) a +0 dagger (9, -23, D:4) a +0 spear (11, -6, D:4) a +0 flail (11, 24, D:4) a +0 giant club (17, 3, D:4) a +0 ring mail (17, 13, D:4) a +0 dagger (17, 22, D:4) a +0 robe (21, 14, D:4) 3 stones (21, 22, D:4) a +0 hand axe (27, 5, D:4) a +0 spear a gnoll skeleton (28, 5, D:4) a +0 flail (28, 6, D:4) a +0 whip a gnoll skeleton (28, 21, D:4) 6 stones (29, 5, D:4) a +0 club a +0 club a +0 club a +0 robe a gnoll skeleton a gnoll skeleton (43, 9, D:4) a +0 club (46, 9, D:4) 3 stones (48, -2, D:4) a +0 club Level 5 of the Dungeon [Shop] Xorom's Magic Scroll Shoppe a scroll of teleportation (39 gold) a scroll of blinking (123 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) (0, 0, D:5) 5 stones (6, 7, D:5) a +0 dagger (8, -26, D:5) a +0 whip an orc skeleton (9, 9, D:5) a +0 hand axe (11, 8, D:5) a +0 whip an orc skeleton (11, 10, D:5) a +0 club (12, -9, D:5) a +0 club an orc skeleton (12, 15, D:5) a +0 club a +0 chain mail an orc skeleton an adder skeleton (14, 11, D:5) a +0 rapier (16, 2, D:5) a +0 short sword (17, 2, D:5) a +3 whip of electrocution a +0 robe a gnoll corpse (skeletalised by now) (20, 1, D:5) a +0 giant club an ogre skeleton (31, -14, D:5) a +0 halberd (32, -19, D:5) 7 stones (33, 4, D:5) a +0 dagger a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (44, -28, D:5) a +0 flail (45, -25, D:5) a +1 short sword of protection an orc corpse (skeletalised by now) (46, -26, D:5) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (46, -25, D:5) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (47, -26, D:5) a +0 club (47, -24, D:5) a +0 hand axe an orc corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Mehosos's Assorted Antiques a potion of curing (69 gold) a Gell's gravitambourine (2/2) (920 gold) a potion of lignification (69 gold) the +2 orcbow of the Usurping Oracle {freeze, Str+2 Stlth+} (717 gold) Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. a +0 leather armour (46 gold) a potion of attraction (69 gold) a +0 dagger (46 gold) a potion of curing (69 gold) a +0 dagger (46 gold) (0, 0, D:6) a +0 hand axe (4, 7, D:6) a +3 falchion a +0 robe (5, -19, D:6) a +0 pair of gloves (6, 5, D:6) a +0 robe a +1 long sword (6, 6, D:6) a +0 robe a +1 short sword a +0 robe a +0 long sword (14, 0, D:6) a +0 robe (19, 9, D:6) a +4 hand axe (29, 4, D:6) a +0 leather armour Level 7 of the Dungeon (2, 26, D:7) a +0 club a +0 leather armour (3, -9, D:7) a +0 short sword a +0 dagger a +0 robe (4, -10, D:7) a +2 mace of protection a +0 heavy mace (5, -11, D:7) a +0 hand axe 3 curare-tipped darts (10, -22, D:7) a +1 whip of electrocution (14, -10, D:7) an inkwell talisman (14, 34, D:7) a +0 short sword (20, 26, D:7) a +0 barding (31, -4, D:7) a book of Maladies (33, 14, D:7) a +0 spear (37, -2, D:7) 5 stones (44, 21, D:7) a +0 short sword 4 stones (45, -9, D:7) a +0 whip (45, 20, D:7) a +0 dagger (45, 21, D:7) a +0 whip (45, 22, D:7) a +0 club 6 poisoned darts (46, 26, D:7) a +0 rapier (47, 25, D:7) a +0 club (47, 26, D:7) a +0 robe (52, 20, D:7) 9 stones (52, 34, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +2 shortbow of freezing (10, -15, D:8) a +0 dagger (12, -37, D:8) a +0 short sword 8 poisoned darts a +0 whip 2 stones (12, -36, D:8) a +0 short sword 8 poisoned darts (12, -35, D:8) a +0 short sword (12, -34, D:8) 6 stones a +0 club a +0 dagger a +0 short sword (13, -39, D:8) a +0 short sword 5 poisoned darts (13, -33, D:8) a +0 giant club a +0 dire flail (13, -15, D:8) a +0 flail (14, -14, D:8) a +0 long sword a +0 chain mail (16, -15, D:8) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (17, -9, D:8) a +0 shortbow a +0 robe (20, -34, D:8) a +0 mace (22, -12, D:8) a +0 short sword (31, 11, D:8) a +0 mace (46, -37, D:8) a +0 trident (46, -32, D:8) a +0 flail Level 9 of the Dungeon (1, 31, D:9) a +0 whip a +0 robe (2, 10, D:9) a +0 glaive (2, 30, D:9) a +0 club (2, 32, D:9) a +0 spear (5, 27, D:9) a +4 heavy flail (5, 30, D:9) a +0 flail (6, 27, D:9) a +0 club a +0 spear a +0 flail (8, 25, D:9) a +0 trident a +0 ring mail (14, 30, D:9) a +0 halberd (23, 31, D:9) 5 stones (27, 4, D:9) a +0 club 2 stones (28, 3, D:9) a +0 robe a +0 dagger (28, 4, D:9) a +0 club a +0 club (28, 5, D:9) a +0 chain mail a +0 dagger of electrocution a +0 ring mail a +0 flail a +0 robe a +2 dagger of venom a +0 ring mail a +0 mace (29, 4, D:9) a +0 short sword 5 stones (29, 8, D:9) a +0 dagger (29, 9, D:9) a +0 plate armour a +2 short sword of venom (30, 11, D:9) 5 poisoned darts a +0 dagger (30, 12, D:9) a +0 dagger 3 stones (31, 12, D:9) a +0 dagger (35, -11, D:9) 4 stones (40, -9, D:9) 4 stones (48, 23, D:9) a +0 club (48, 28, D:9) a +2 dagger of chaos a +0 robe (48, 36, D:9) 8 stones Level 10 of the Dungeon [Shop] Dexyum Xyaf's Antique Weapon Shop a +0 falchion (63 gold) a +0 long sword (73 gold) a +0 hand axe (63 gold) a +0 hand axe (63 gold) the +8 sling of Mourning {elec, rElec} (1211 gold) rElec: It insulates you from electricity. a +0 dagger (42 gold) a +0 falchion (63 gold) a +0 shortbow (63 gold) a +0 longbow (231 gold) (1, 2, D:10) a +0 spear (1, 3, D:10) a +0 spear (2, 2, D:10) a +0 spear a +0 spear (2, 3, D:10) a +0 spear (10, 7, D:10) a +0 ring mail (15, 10, D:10) a +0 long sword (15, 12, D:10) a +0 leather armour (16, 14, D:10) a +0 giant spiked club a +0 giant spiked club (21, 12, D:10) a +0 giant club a +0 giant spiked club (22, 15, D:10) a +0 mace (28, 14, D:10) a +0 flail a +0 chain mail (31, 14, D:10) a +0 trident a +0 plate armour (31, 16, D:10) a +0 hand axe a +0 ring mail (38, 3, D:10) a +0 scale mail Level 11 of the Dungeon [Shop] Hylutarch's Book Boutique a book of Geomancy (360 gold) a book of the Fortress (684 gold) a book of Frost (360 gold) a book of the Hunter (468 gold) Sif Muna's Precepts of Iron Fulmination (576 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Flame Wave Conjuration/Fire 4 c - Permafrost Eruption Ice/Earth 6 Great Wizards, Vol. II (684 gold) the Excursus on Schematic Pyromancy (864 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Awaken Armour Earth/Forgecraft 4 d - Forge Blazeheart Golem Fire/Forgecraft 4 e - Ignition Fire 8 Maxwell's Memoranda (756 gold) a Fen Folio (756 gold) [Shop] Hihah's Antique Armour Shoppe the +0 buckler "Taohasa" {*Silence rElec rC++} (668 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. the +0 robe "Fanen" {Regen+ Int-2 SInv Archmagi} (481 gold) Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. a +0 chain mail (132 gold) a +0 ring mail (88 gold) a +0 leather armour (44 gold) a +0 chain mail (132 gold) (0, 0, D:11) a +0 hand axe (5, -6, D:11) a +0 giant club a +0 giant club (5, 10, D:11) a +0 robe of cold resistance (5, 17, D:11) a +0 chain mail (11, 23, D:11) 6 poisoned darts a +2 short sword of electrocution (12, 23, D:11) 3 poisoned darts a +0 dagger (13, 22, D:11) 6 poisoned darts a +0 whip (13, 23, D:11) 6 poisoned darts a +0 short sword (24, 11, D:11) a +0 flail (29, -8, D:11) a +0 robe (34, 17, D:11) a +0 short sword (36, 16, D:11) a +0 short sword (36, 17, D:11) a +0 mace a +0 short sword (39, 24, D:11) a +0 giant club a +0 giant spiked club a +0 flail a +0 flail (39, 28, D:11) a +0 heavy morningstar (40, 24, D:11) a +0 mace (40, 25, D:11) a +0 spear a +0 scale mail a +0 flail (41, 24, D:11) a +0 short sword a +0 ring mail (42, 25, D:11) a +0 whip (42, 26, D:11) a +0 flail (43, 24, D:11) a +0 club 2 boomerangs (48, 33, D:11) a +0 whip (54, 37, D:11) 4 stones (59, 7, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (3, -6, D:12) a +0 rapier (5, -9, D:12) a +0 giant spiked club a +0 giant club (7, -1, D:12) a +0 war axe the Ecumenical Temple