Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 5897930142414447462 67 smg8007 the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Oct 22, 2025. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 4 of the Dungeon. The game lasted 00:03:33 (2256 turns). smg8007 the Magician (Djinni Conjurer) Turns: 2256, Time: 00:03:34 Health: -1/31 AC: 4 Str: 6 XL: 4 Next: 38% Gold: 201 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) f - +1 dagger (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) c - +0 helmet {Light} rElec . (100%) h - +0 cloak rCorr . (100%) (no gloves) SInv + (no amulet) Will ..... d - ring of see invisible Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons b - a +1 heavy spear e - a +1 dagger of speed f - a +1 dagger of venom (weapon) Missiles i - 5 atropa-tipped darts Armour a - a +0 robe (worn) c - a +0 helmet of light (worn) g - an orb of pyromania h - a +0 cloak (worn) Jewellery d - a ring of see invisible (worn) Scrolls c - a scroll of fear {unknown} e - 2 scrolls of teleportation {unknown} h - 2 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} k - a scroll of torment {unknown} l - a scroll of noise {unknown} m - a scroll of fog {unknown} n - 2 scrolls of vulnerability {unknown} q - a scroll of revelation {unknown} u - a scroll of poison {unknown} Potions d - 2 potions of curing {unknown} f - a potion of attraction {unknown} o - a potion of resistance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations - Level 4.4 Hexes - Level 4.4 Summonings - Level 4.4 Necromancy - Level 4.4 Translocations - Level 4.4 Forgecraft - Level 4.4 Fire Magic - Level 4.4 Ice Magic - Level 4.4 Air Magic - Level 4.4 Earth Magic - Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Sandblast Erth 48% 2d12 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You see here a quokka skeleton. You fly downwards. There is a stone staircase leading up here. HP restored. You now have 192 gold pieces (gained 11). You now have 201 gold pieces (gained 9). You reach down and open the door. There is an open door here. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #### .. #... #. #.#. .. #.#. #. ###########.#. #.. #...........#. #.#####'###########. #..@##............#. ###...............#. ###.............## #...#........... ##..#.########## #..#.# #..... #### #...[## #.#### #...####o...# #.# # +........#..## #.# ## You could see an orc priest. Vanquished Creatures 3 adders A dart slug (D:2) An orc (D:3) 4 endoplasms 4 hobgoblins (D:1) 3 quokkas 7 ball pythons 4 bats 5 frilled lizards 5 goblins 6 kobolds 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8007 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8007 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 125 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 456 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 456 | D:1 | Learned a level 1 spell: Sandblast 1014 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1291 | D:3 | Found a faded altar of an unknown god. 2256 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_rooms, minmay_pentomino_v4 D:2: layout_rooms, basic_altar D:3: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, kennysheep_generic_room_12 D:4: layout_basic, cheibrodos_worm_habitat, minmay_temple_entry_offerings, dreamdust_mushroom_princess, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 73 | 20 || 93 Searing Ray | | 1 || 1 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 2 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2253 | 2105 | 148 | 0 | 1859 | 4 | 563.2 | Dungeon | 2253 | 2105 | 148 | 0 | 1859 | 4 | 563.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 859 daAuts D:1: 685 daAuts D:2: 455 daAuts D:4: 252 daAuts