Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 14433595396386726915 92 smg8007 the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Feb 14, 2026. Slain by Sigmund ... wielding a +0 vampiric scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:19 (1351 turns). smg8007 the Magician (Djinni Conjurer) Turns: 1351, Time: 00:02:20 Health: -2/31 AC: 4 Str: 6 XL: 4 Next: 90% Gold: 58 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) c - +1 dagger (protect) rCold x . . (150%) (no offhand) rNeg + . . (50%) d - +2 robe {rN+} rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons c - a +1 dagger of protection (weapon) Missiles b - 2 poisoned darts Armour a - a +0 robe d - a +2 robe of positive energy (worn) Wands a - a wand of flame (23) Scrolls c - a scroll of blinking {unknown} e - a scroll of immolation {unknown} h - 3 scrolls of identify {unknown} Potions d - 2 potions of heal wounds {unknown} f - a potion of lignification {unknown} j - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations - Level 4.6 Hexes - Level 4.6 Summonings - Level 4.6 Necromancy - Level 4.6 Translocations - Level 4.6 Forgecraft - Level 4.6 Fire Magic - Level 4.6 Ice Magic - Level 4.6 Air Magic - Level 4.6 Earth Magic - Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 e - Freeze Ice 96% 1d10 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 :* Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are confused. You bump into the rock wall. Something hits you. You touch something but do no damage. You feel less confused. You hear some strange, mumbled words. Something tries to affect you, but you resist. You touch something. Something hits you. You closely miss something. You barely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You touch something. Something barely misses you. You touch something but do no damage. Something hits you. You closely miss something. You barely miss something. Something hits you. Your transformation is almost over. Something hits you! * * * LOW HITPOINT WARNING * * * There is an open door here. You reach down and close the door. Something unseen opens the door. You reach down and close the door. Something unseen opens the door. You reach down and close the door. Something unseen opens the door. As you close the door, it creaks loudly! Something unseen breaks down the door. It's broken and can't be closed. You condense into your normal self. Your +1 dagger of protection and +2 robe of positive energy unmeld from your body. Your +1 dagger of protection hums with potential! You feel more protected from negative energy. You hear some strange, mumbled words. You are confused. You bump into the rock wall. You bump into the rock wall. Something hits you! You die... #.......#......... ####.......#......... ..##.......#......... ...#...... ..##................# .#........ ..##................# #.#........ .....####...........# #.##....... .....# ####'######.# #.##...... .....#######.######.###........ ...>............@...##.......#### .............).).....'........... .....######.....#.##.#.......###. .....# #.....#.##.#........### .....# #....)#.##.#..#..#### # .....# #.....#.##.#..#..# ♣ .....# #.....#.##.#..#..# ♣ .....# #.....#.##.#..#..# ♣ .....# #.....#..#.#..#..# ♣ There were no monsters in sight! Vanquished Creatures Jessica (D:2) 3 gnolls (D:2) 3 dart slugs 3 endoplasms 4 hobgoblins 2 quokkas 4 ball pythons 4 bats 6 frilled lizards 3 goblins 6 kobolds A rat (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8007 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8007 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D:1 | Found a faded altar of an unknown god. 109 | D:1 | Found Jaruh's General Store. 153 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 172 | D:1 | Found Ahatuke's Book Boutique. 453 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 453 | D:1 | Learned a level 1 spell: Freeze 739 | D:2 | Encountered Jessica 746 | D:2 | Killed Jessica 747 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 1160 | D:2 | Encountered Crazy Yiuf 1306 | D:2 | Encountered Sigmund 1351 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern, serial_shops, shop, nicolae_shop_waterfront, serial_bayou_pond_c D:2: layout_basic, uniq_sigmund, uniq_jessica, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 9 || 11 Melee: Unarmed | 2 | 9 || 11 Cast: Magic Dart | 58 | 32 || 90 Armour: None | | 7 || 7 Robe | | 4 || 4 Dodge: Dodged | 2 | 4 || 6