Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 4636327957292134443 128 smg8007 the Magician (level 5, -2/35 HPs) Began as a Djinni Conjurer on Feb 20, 2026. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:55 (1753 turns). smg8007 the Magician (Djinni Conjurer) Turns: 1753, Time: 00:02:56 Health: -2/35 AC: 2 Str: 6 XL: 5 Next: 34% Gold: 117 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: confused, brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans b - a lupine talisman Wands c - a wand of warping (7) Scrolls c - 2 scrolls of identify {unknown} Potions d - a potion of haste {unknown} b - a potion of brilliance j - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations - Level 4.9 Hexes - Level 4.9 Summonings - Level 4.9 Necromancy - Level 4.9 Translocations - Level 4.9 Forgecraft - Level 4.9 Fire Magic - Level 4.9 Ice Magic - Level 4.9 Air Magic - Level 4.9 Earth Magic - Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 13% 4 d - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 13% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Jinxbite Hex 80% 2d3 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You're too confused to cast spells. You're too confused to cast spells. Something hits you. You hit something but do no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. The puff of flame hits the endoplasm! The endoplasm dies! You're too confused to move! Something hits you. You feel less confused. You hear some strange, mumbled words. You are confused. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You barely miss the orc. The orc is lightly wounded. You hear some strange, mumbled words. You are more confused. The orc hits you with a +0 flail. You hit the orc but do no damage. Something hits you. The orc hits you with a +0 flail. You hit the orc. The orc is lightly wounded. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. Something tries to affect you, but you resist. You hit the orc. The orc is moderately wounded. Something hits you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. f -> b - a potion of brilliance The orc barely misses you. Something hits you. You die... ..............# #............ #..........# #†.........### #............. ##........## #.......## #...o..## #$...@.# ######## You could see an orc. Vanquished Creatures Jessica (D:2) 2 adders (D:2) 4 gnolls (D:2) 3 dart slugs A ribbon worm (D:2) 5 hobgoblins 2 jackals (D:2) An orc (D:3) 3 quokkas (D:1) 5 ball pythons 2 bats (D:2) 7 endoplasms 2 frilled lizards 3 goblins 4 kobolds 4 rats 49 creatures vanquished. Vanquished Creatures (others) An endoplasm (D:3) 1 creature vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8007 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8007 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 181 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 293 | D:1 | Found Qeuz's Assorted Antiques. 644 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 644 | D:1 | Learned a level 1 spell: Shock 995 | D:2 | Encountered Jessica 1007 | D:2 | Killed Jessica 1008 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1274 | D:2 | Found a shadowy altar of Dithmenos. 1572 | D:2 | Reached XP level 5. HP: 33/35 MP: 0/0 1572 | D:2 | Learned a level 2 spell: Jinxbite 1752 | D:3 | HP: 1/35 [orc/+0 flail (6)] 1753 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, serial_shops, nicolae_shop_behind_doors, serial_forest, infiniplex_forest_clump_cross, infiniplex_forest_lined_1, infiniplex_forest_lined_2, infiniplex_forest_lined_1, infiniplex_forest_lined_2, infiniplex_forest_clump_small, infiniplex_forest_zigzag_1, infiniplex_forest_lined_room_2, infiniplex_forest_clump_curved D:2: layout_loops_ring, basic_altar, uniq_jessica D:3: minmay_evil_eye, layout_rooms, nicolae_ru_the_path_less_chosen, serial_shops, nicolae_shop_stone, nicolae_lakefront_shop, shop, nicolae_shop_vocational, minmay_tree_intersection Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 5 || 5 Melee: Unarmed | | 5 || 5 Cast: Magic Dart | 40 | || 40 Searing Ray | 1 | || 1 Shock | 14 | 63 || 77 Drink: Brilliance | | 1 || 1 Armour: Robe | 7 | 15 || 22 Dodge: Dodged | 4 | 4 || 8