smg8007 Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (5, 21, D:1) a +0 club 2 stones a kobold skeleton (8, 2, D:1) a hobgoblin skeleton (9, -5, D:1) a parchment of Frozen Ramparts (9, 29, D:1) a +0 mace (14, 8, D:1) a bat skeleton (17, 16, D:1) a frilled lizard skeleton (21, 15, D:1) a +0 short sword 4 stones (22, 28, D:1) a +0 ring mail (29, -17, D:1) an oni skeleton (33, -13, D:1) an oni skeleton (34, -19, D:1) a human skeleton (36, -13, D:1) an oni skeleton (38, -13, D:1) a dwarf skeleton (39, -22, D:1) a dwarf skeleton (39, -19, D:1) an orb of glass (40, -16, D:1) a human skeleton (41, -10, D:1) a jackal corpse (skeletalised by now) (43, -2, D:1) a rat skeleton (48, 2, D:1) a quokka skeleton (50, 19, D:1) a ball python skeleton Level 2 of the Dungeon (2, 6, D:2) a parchment of Freeze (2, 7, D:2) a +0 robe (7, 31, D:2) a +0 whip (7, 41, D:2) a frilled lizard corpse (skeletalised by now) (15, 7, D:2) a rat corpse (skeletalised by now) (39, 15, D:2) a jackal corpse (skeletalised by now) (42, 31, D:2) an adder skeleton (51, -16, D:2) a +0 quarterstaff (51, 31, D:2) a +0 short sword (53, 32, D:2) a ball python skeleton (60, 4, D:2) a frilled lizard skeleton Level 3 of the Dungeon (4, -6, D:3) a +0 dagger a stone a +0 club a +0 leather armour of fire resistance (7, 25, D:3) an inkwell talisman (8, -6, D:3) a +0 club a stone (8, 10, D:3) a +0 war axe of venom (13, 30, D:3) a parchment of Call Imp (19, 6, D:3) a +0 ring mail (23, 30, D:3) a +0 club (25, 27, D:3) a parchment of Eringya's Surprising Crocodile (25, 31, D:3) a +0 trident (26, 30, D:3) a +0 mace (27, 7, D:3) a +0 ring mail (27, 9, D:3) a +0 flail (27, 30, D:3) a +0 robe (28, 8, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip a +1 chain mail of archery (33, 24, D:3) a +1 dagger of protection (38, 10, D:3) a +0 whip (49, 28, D:3) a parchment of Frozen Ramparts (50, 7, D:3) a +0 club (53, 19, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (10, 20, D:4) a +0 short sword (11, 19, D:4) a +0 club (15, 5, D:4) a parchment of Vampiric Draining (15, 15, D:4) a +0 club (15, 16, D:4) a +0 dagger (19, 5, D:4) a +0 mace (28, 30, D:4) a +0 falchion a +0 leather armour (29, 11, D:4) a +0 club (29, 30, D:4) a +0 club (30, 14, D:4) a +0 robe (32, 9, D:4) a +0 dagger (32, 18, D:4) a +0 robe (33, 11, D:4) a +0 giant club a +0 short sword 5 stones (34, 9, D:4) a +0 club (35, 31, D:4) a +0 sling (40, 36, D:4) a +0 arbalest (43, 33, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, 4, D:5) a +0 trident (6, -16, D:5) a parchment of Petrify (17, 11, D:5) a +0 whip (19, 7, D:5) a +0 trident a +0 ring mail a +0 dagger a +0 robe (20, -27, D:5) a +0 ring mail (26, -26, D:5) a parchment of Poisonous Vapours (27, -34, D:5) a +0 whip a boomerang (29, -36, D:5) a +0 flail a +0 flail a +0 hand axe 3 boomerangs a +0 club (30, -36, D:5) a +0 dagger a +0 robe a +0 hand axe (31, -36, D:5) a +0 hand axe 3 boomerangs a +0 ring mail (35, -21, D:5) a parchment of Passage of Golubria (40, -24, D:5) a +0 ring mail (40, 7, D:5) a +0 flail (41, 7, D:5) a +0 whip a +0 flail (42, 15, D:5) a +0 short sword a +0 ring mail (44, 7, D:5) a +0 dagger a +0 robe (44, 15, D:5) a +0 mace (45, 6, D:5) a +0 ring mail (46, -40, D:5) a +0 spear of venom (46, -38, D:5) a +0 spear a +0 spear (46, 20, D:5) a +0 war axe (47, -39, D:5) a +0 club a +0 robe (47, -33, D:5) a +0 dagger (53, -5, D:5) a +0 war axe a +0 scale mail (58, 5, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Sugyej's Antique Armour Boutique a +0 scale mail (100 gold) a +1 pair of boots of flying (412 gold) the +0 leather armour "Siyl" {Rampage Int+4 Dex-4} (225 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 plate armour (450 gold) a +1 pair of boots of rampaging (412 gold) an orb of guile (650 gold) a +0 chain mail (150 gold) the +0 plate armour of Pobyot {Resonance, Dex+3} (870 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 pair of gloves of parrying (412 gold) the +2 chain mail of Kygid {Harm rCorr} (715 gold) Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 chain mail (150 gold) (0, 0, D:6) a +0 club (0, 2, D:6) a +0 club (7, 22, D:6) a +0 hand axe (9, 22, D:6) a +0 falchion a +0 leather armour (10, 21, D:6) a +0 short sword (10, 22, D:6) a +0 flail a +0 chain mail (11, 12, D:6) a +0 ring mail (13, 24, D:6) a +0 hand axe a +0 scale mail (18, 3, D:6) a +3 long sword of electrocution a +0 robe (25, 7, D:6) a +0 hand axe a +0 chain mail (27, 8, D:6) a +0 whip (27, 9, D:6) a +0 whip (28, 5, D:6) a +0 club (28, 8, D:6) a +0 club a +0 robe (28, 9, D:6) a +0 flail (28, 10, D:6) a +0 spear (28, 11, D:6) a +0 club (29, 9, D:6) a +0 morningstar (30, -2, D:6) a +0 ring mail (32, 0, D:6) a parchment of Sublimation of Blood (34, 4, D:6) a +2 vampiric trident a +0 scale mail (35, 7, D:6) a +0 long sword (36, 1, D:6) a +0 flail (37, -10, D:6) a +0 club a +0 leather armour (39, -4, D:6) a +0 dagger a +0 robe (39, 32, D:6) a +0 hand axe (40, 18, D:6) a +0 pair of boots (42, -4, D:6) a parchment of Freeze (53, 41, D:6) a +0 whip a +0 leather armour a +0 whip (54, 42, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (0, 4, D:7) a +0 flail (0, 5, D:7) a +0 dagger (0, 7, D:7) a +0 dagger (1, 4, D:7) a +0 club (9, -6, D:7) a parchment of Grave Claw (11, -11, D:7) a +0 whip (16, -2, D:7) a +0 orcbow (20, 3, D:7) a +0 whip (24, 10, D:7) a +0 scale mail (32, 26, D:7) a +0 club (32, 28, D:7) a +0 club (33, 26, D:7) a +0 leather armour (33, 27, D:7) a +0 flail (35, 10, D:7) a parchment of Animate Dead (37, -2, D:7) a parchment of Anguish (39, -3, D:7) a +0 ring mail (43, -1, D:7) a +0 falchion a +0 ring mail (46, -8, D:7) a +0 quarterstaff of rebuke (55, -5, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 flail (1, 1, D:8) a +0 shortbow (2, 1, D:8) a +0 whip (2, 2, D:8) a +0 club a +0 leather armour a +0 whip (5, 3, D:8) a +0 whip (12, 12, D:8) a parchment of Maxwell's Portable Piledriver (19, -18, D:8) a +0 long sword (20, 4, D:8) 5 poisoned darts (20, 21, D:8) a medusa talisman (25, 4, D:8) a +0 robe (33, 24, D:8) a +0 leather armour Level 9 of the Dungeon (5, 18, D:9) a +0 pair of boots (5, 19, D:9) 20 gold pieces (8, 25, D:9) a +0 robe the Ecumenical Temple