Dungeon Crawl Stone Soup version 0.35-a0-1442-g7f52e8de5c (webtiles) character file. Game seed: 5956649712048659171 30 smg8007 the Magician (level 3, -4/25 HPs) Began as a Djinni Conjurer on Nov 5, 2026. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:49 (751 turns). smg8007 the Magician (Djinni Conjurer) Turns: 751, Time: 00:01:50 Health: -4/25 AC: 3 Str: 6 XL: 3 Next: 32% Gold: 64 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) c - +2 dagger (holy) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-5 HP) @: flying A: fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons c - a +2 dagger of holy wrath (weapon) Armour a - a +0 robe (worn) b - a +0 cloak (worn) Scrolls c - a scroll of enchant armour {unknown} Potions d - a potion of moonshine {unknown} f - a potion of attraction {unknown} j - 2 potions of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Slow Hex 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin! You kill the hobgoblin! A puff of flame appears from out of thin air! The puff of flame misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. The invisible Sigmund hits you. You hit the invisible Sigmund. The invisible Sigmund hits you. You hit the invisible Sigmund. You hear some strange, mumbled words. You are confused. The invisible Sigmund hits you! * * * LOW HITPOINT WARNING * * * You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... ###### #....# #....## #..... #....# #....## #.@.#####.. #######.......... #....@....#####... #...####### #... #...# ##...# #...#########..#.# #.....†....##.##.# #...####....#.##.# #...# #....#.##.# You were aware of invisible Sigmund (remembered) (@). Vanquished Creatures A dart slug (D:1) 4 hobgoblins 3 jackals (D:1) 3 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 3 endoplasms A frilled lizard (D:1) 5 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smg8007 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | smg8007 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 80 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 223 | D:1 | Found Cuaj's Jewellery Emporium. 605 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 605 | D:1 | Learned a level 1 spell: Slow 706 | D:2 | Encountered Sigmund 709 | D:2 | Encountered Terence 751 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, serial_shops, shop, minmay_hexomino_p4 D:2: layout_rooms, ebering_ecumenical_altar_petrified, chequers_serial_rivers_micro_a, minmay_fractal_squares_5, uniq_sigmund, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | 1 | 1.5 Spellcasting | 3 4 | 4.1 Conjurations | 3 4 | 4.1 Hexes | 3 4 | 4.1 Summonings | 3 4 | 4.1 Necromancy | 3 4 | 4.1 Translocations | 3 4 | 4.1 Forgecraft | 3 4 | 4.1 Fire Magic | 3 4 | 4.1 Ice Magic | 3 4 | 4.1 Air Magic | 3 4 | 4.1 Earth Magic | 3 4 | 4.1 Alchemy | 3 4 | 4.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 2 Cast: Magic Dart || 62 Armour: Robe || 12 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 750 | 732 | 18 | 8 | 571 | 2 | 375.0 | Dungeon | 750 | 732 | 18 | 8 | 571 | 2 | 375.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 665 daAuts D:2: 84 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+