Dungeon Crawl Stone Soup version 0.33-a0-1149-g9fdd3ef415 (webtiles) character file. Game seed: 18375969626315426214 63 snake the Slasher (level 4, -3/33 HPs) Began as a Merfolk Gladiator on Mar 29, 2025. Slain by a goblin ... wielding a +2 dagger of electrocution (20 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (983 turns). snake the Slasher (Merfolk Gladiator) Turns: 983, Time: 00:01:03 Health: -3/33 AC: 10 Str: 14 XL: 4 Next: 10% Magic: 4/4 EV: 12 Int: 7 God: Gold: 65 SH: 0 Dex: 23 Spells: 3/3 levels left rFire + . . a - +0 long sword rCold . . . (no offhand) rNeg . . . p - +4 ring mail "Apneuxar" {rF+ Slay+2} rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) k - a +0 ring mail p - the +4 ring mail "Apneuxar" (worn) {rF+ Slay+2} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Jewellery f - a +6 ring of dexterity (worn) Scrolls h - a scroll of vulnerability {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of torment {unknown} n - a scroll of noise {unknown} Potions g - 3 potions of heal wounds {unknown} i - a potion of resistance {unknown} j - a potion of enlightenment {unknown} o - a potion of berserk rage {unknown} q - 2 potions of attraction {unknown} Skills: - Level 2.1 Fighting * Level 5.9 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 82% 2 Lesser Beckoning Tloc 0% N/A 82% 2 Momentum Strike Conj/Tloc 0% 3d8 82% 2 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Haunt Necr/Summ 0% N/A 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Discord Hex 0% N/A 100% 8 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you but does no damage. You hit Ijyb. Ijyb is heavily wounded. You hit Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. The goblin hits you with a +2 dagger of electrocution. Ijyb completely misses you. You closely miss Ijyb. Ijyb is heavily wounded. The goblin hits you but does no damage. Ijyb hits you but does no damage. The goblin hits you with a +2 dagger of electrocution. You hit Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. The goblin hits you but does no damage. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. The goblin hits you with a +2 dagger of electrocution. You are electrocuted! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash Ijyb! You kill Ijyb! You have reached level 4! You miss the goblin. The goblin misses you. You miss the goblin. The goblin hits you but does no damage. You are electrocuted!! Ouch! That really hurt! You die... #.# #.#...g......... #.# ##.#...g.g....... #.# ###......#ß.....ß# #.# ######.†......#.).....# #.# #.......#.#g.###.....## #.# #...###...#.## .......# ..# #...###.##g.# #.....## ######......##.####.......# .....#........wg@.#ß.....ß# ...........##.#####..).?..# ......>######.....######### ..........................# .......############.......# .>.....# #.......# .......# ######### ......## .....## You could see a dart slug and a goblin. Vanquished Creatures Ijyb (D:2) An adder (D:2) 2 dart slugs A bat (D:1) 2 endoplasms (D:1) 7 goblins A hobgoblin (D:1) 2 quokkas 2 ball pythons (D:2) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 158 | D:1 | Reached skill level 4 in Long Blades 174 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 711 | D:2 | Reached skill level 5 in Long Blades 711 | D:2 | Reached XP level 3. HP: 17/27 MP: 3/3 841 | D:2 | Identified the +4 ring mail "Apneuxar" {rF+ Slay+2} 953 | D:2 | Noticed Ijyb 981 | D:2 | Killed Ijyb 982 | D:2 | Reached XP level 4. HP: 16/33 MP: 4/4 983 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_cross, st_stairs_1, hangedman_abyss_or_decor_lesser_grid D:2: kennysheep_the_goblin_king, layout_rooms, basic_altar, minmay_unequal Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 5 | 5.9 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 56 | 2 || 58 Stab: Sleeping | 1 | || 1 Distracted | 1 | || 1 Armour: Leather armour | 5 | || 5 Ring mail | 32 | 1 || 33 Dodge: Dodged | 32 | 1 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 990 | 980 | 10 | 0 | 788 | 2 | 495.0 | Dungeon | 990 | 980 | 10 | 0 | 788 | 2 | 495.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 706 daAuts D:2: 283 daAuts