Dungeon Crawl Stone Soup version 0.33-a0-1362-g28318407f2 (webtiles) character file. Game seed: 15899587558644696520 32 snake the Slasher (level 3, 14/27 HPs) Began as a Merfolk Gladiator on Apr 11, 2025. Got out of the dungeon alive. The game lasted 00:01:36 (691 turns). snake the Slasher (Merfolk Gladiator) Turns: 691, Time: 00:01:36 Health: 14/27 AC: 4 Str: 14 XL: 3 Next: 27% Magic: 3/3 EV: 10 Int: 9 God: Gold: 37 SH: 7 Dex: 15 Spells: 2/2 levels left rFire . . . j - +0 dagger (venom) rCold . . . f - +0 kite shield rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 long sword j - a +0 dagger of venom (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin k - 4 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 kite shield (worn) Scrolls m - 2 scrolls of identify Potions g - a potion of lignification {unknown} h - 4 potions of heal wounds i - a potion of ambrosia {unknown} l - 2 potions of mutation {unknown} Skills: - Level 2.1 Fighting * Level 4.7 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel clever. x2 Unknown command. Unknown command. Unknown command. You hit the frilled lizard. You kill the frilled lizard! You feel sick. You feel sick. You see here an adder corpse. Found an escape hatch in the floor. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Unknown command. Unknown command. Unknown command. You see here an adder corpse. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a large open door here. There is a staircase leading out of the dungeon here. You have escaped! ...# #...##.....##...##.# ...# #......####...####.# ...######......# #..## #.# .......>#......# #..# #.# ........#####..# #..# #.# ###.....###÷)..# #..#####.###### # #......÷.÷#### #..÷##...##.... ###...........#######..#.###..... .##.....#.....##@...#....##...... ...#.......#####..ß['....##...... ##.#.≈≈≈#### #..ß.'...###...... #...~≈~≈≈#######....#..## #...... ..#...∩≈≈.....#######...###...... ###.~≈~≈≈....### #........†..... ###÷.≈≈≈.......# #......##†..... ...............# #.....###...... ....##.##.##.### #....## #...... There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 4 ball pythons (D:1) A goblin (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 bats (D:1) 3 frilled lizards 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 182 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 204 | D:1 | Found Beynlo's Antique Armour Emporium. 639 | D:2 | Reached XP level 3. HP: 8/27 MP: 3/3 691 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_rooms, serial_shops, nicolae_shop_waterfront, minmay_misc_feat_alley, minmay_shallow_snake_nest D:2: layout_basic, serial_park_tiny_2 Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.7 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Melee: Long sword || 47 Dagger || 22 Tailslap || 1 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Leather armour || 57 Dodge: Dodged || 53 Block: Kite shield || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 682 | 565 | 117 | 0 | 377 | 2 | 341.0 | Dungeon | 682 | 565 | 117 | 0 | 377 | 2 | 341.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 643 daAuts D:2: 39 daAuts