Dungeon Crawl Stone Soup version 0.34-a0-26-g3ef93ad0ef (webtiles) character file. Game seed: 9590525718058411694 9 snake the Conjurer (level 2, 0/20 HPs) Began as an Armataur Conjurer on May 1, 2025. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (269 turns). snake the Conjurer (Armataur Conjurer) Turns: 269, Time: 00:00:43 Health: 0/20 AC: 3 Str: 12 XL: 2 Next: 3% Magic: 4/4 EV: 6 Int: 18 God: Gold: 2 SH: 6 Dex: 8 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . g - +0 kite shield rNeg . . . (no body armour) rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.42/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Armour a - a +0 robe e - a +0 ring mail g - a +0 kite shield (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of revelation {unknown} f - a scroll of blinking {unknown} Potions b - a potion of magic h - a potion of curing {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 24% 2 Fulminant Prism Conj/Alch 4% 3d5 98% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You roll towards the goblin! You block the goblin's attack. You hit the goblin but do no damage. The goblin hits you with a +0 dagger. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you but does no damage. You barely miss the gnoll. The gnoll hits you with a +0 club. The goblin hits you with a +0 dagger. You hit the gnoll. The gnoll is lightly wounded. You block the goblin's attack. The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You see here a bat corpse. You barely miss the gnoll. Your tail-slap misses the gnoll. The gnoll is lightly wounded. You block the gnoll's attack. The gnoll closely misses you. You hit the gnoll. The gnoll is lightly wounded. You block the gnoll's attack. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. You tail-slap the gnoll, but do no damage. The gnoll is moderately wounded. You block the gnoll's attack. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... ... #....#... #######. ..# #....#... ......... ..##........ .......... ........... .....)..... ........## ............ .......?. ............. #g....... .............. #j# ..... ..............##@##...## ........................ ..............##.).....$ ...................###.. ...................### ###.......###........# #......)###......#.# ###.................... #...............####.... You could see a gnoll and a goblin. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) 3 bats (D:1) A goblin (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 220 | D:1 | Reached skill level 4 in Conjurations 258 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/4 269 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.1 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 39 Tailslap || 6 Punch || 1 Stab: Sleeping || 1 Armour: Skin || 18 Robe || 9 Dodge: Dodged || 5 Block: Kite shield || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 270 | 270 | 0 | 0 | 156 | 1 | 270.0 | Dungeon | 270 | 270 | 0 | 0 | 156 | 1 | 270.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 270 daAuts