snake Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, -20, D:1) 7 stones (2, -19, D:1) a +0 chain mail (3, -6, D:1) a +0 ring mail (3, 15, D:1) a +0 club a goblin skeleton (4, -1, D:1) a +0 dagger (7, -3, D:1) 5 stones (16, 10, D:1) a scarab talisman (20, -18, D:1) a +0 hand axe (21, -16, D:1) a hobgoblin corpse (skeletalised by now) (23, -16, D:1) a rat corpse (skeletalised by now) (32, 14, D:1) a +0 dagger a kobold skeleton (32, 17, D:1) a +0 club (32, 19, D:1) a hobgoblin corpse (skeletalised by now) (44, 22, D:1) 5 stones (46, 14, D:1) a +0 sling (48, 13, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (9, -18, D:2) 5 stones (11, 3, D:2) 2 large rocks (18, 25, D:2) a +0 mace (30, -18, D:2) the +0 ring mail "Lidd" {*Slow rCorr Int+2 Dex+5} *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). (34, 15, D:2) an inkwell talisman (40, 5, D:2) a ribbon worm corpse (53, -19, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (55, -21, D:2) a ball python corpse (skeletalised by now) (56, -21, D:2) a +0 club (57, -23, D:2) a +0 flail (59, -18, D:2) a +0 mace