snake Level 1 of the Dungeon (1, 25, D:1) a rat corpse (skeletalised by now) (16, 14, D:1) a +0 club (23, 22, D:1) a +0 short sword (29, 51, D:1) a +0 dagger (34, 7, D:1) a quokka skeleton (35, 31, D:1) a rat corpse (skeletalised by now) (35, 32, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (36, 7, D:1) a +0 club a goblin skeleton (38, 12, D:1) a +0 plate armour a bat corpse (skeletalised by now) (38, 32, D:1) a rat corpse (skeletalised by now) (38, 33, D:1) a +0 whip (39, 2, D:1) a +0 chain mail (40, 22, D:1) a +0 whip (40, 32, D:1) a ball python corpse (skeletalised by now) (41, 6, D:1) a hobgoblin skeleton (42, 5, D:1) a rat skeleton Level 2 of the Dungeon (15, 12, D:2) a +0 dagger a goblin skeleton (16, 13, D:2) a bat skeleton (22, -8, D:2) an adder skeleton (26, -18, D:2) a ball python skeleton (26, 21, D:2) a +0 leather armour (28, 17, D:2) a frilled lizard skeleton (32, -25, D:2) a +0 spear a gnoll skeleton (32, -24, D:2) a +0 club a gnoll skeleton (32, -18, D:2) a +0 club a gnoll corpse (skeletalised by now) (33, -18, D:2) a +0 spear a +0 club (35, -14, D:2) 5 stones (36, 8, D:2) 3 stones (43, -17, D:2) a +0 mace (52, 7, D:2) a +0 robe (53, -2, D:2) an adder corpse (skeletalised by now) (58, -14, D:2) a +0 dagger (59, -8, D:2) a +0 club (59, -7, D:2) a +0 flail of holy wrath Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (9, -8, D:3) a +0 hand axe 3 boomerangs a +0 club a +0 club a +0 spear a gnoll skeleton (23, 17, D:3) a frilled lizard skeleton (29, 3, D:3) a +0 dagger a stone (33, -10, D:3) a +0 leather armour (38, 24, D:3) a +0 ring mail (43, -5, D:3) a +0 trident (43, 0, D:3) the felid corpse of Natasha (skeletalised by now) (49, -12, D:3) a +0 dagger a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (54, -17, D:3) a +0 club Level 4 of the Dungeon (3, -13, D:4) a ball python corpse (skeletalised by now) (5, -1, D:4) a +0 falchion (13, -25, D:4) a ball python corpse (skeletalised by now) (14, -5, D:4) a +0 dagger a +0 sling a +0 leather armour (15, -9, D:4) a ball python skeleton (15, 10, D:4) an adder skeleton (19, 13, D:4) a +0 leather armour a +0 war axe an orc skeleton (21, 9, D:4) a +0 leather armour a +0 dagger (23, -10, D:4) a +0 chain mail (24, 9, D:4) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (25, 10, D:4) a +0 dagger a +0 ring mail (26, -25, D:4) an adder corpse (skeletalised by now) (26, 7, D:4) a +0 club (27, -10, D:4) a +0 robe (28, -14, D:4) a +0 club a +0 leather armour a +0 club an orc skeleton an orc skeleton (29, -15, D:4) a +0 hand axe of electrocution (38, -6, D:4) an adder skeleton (38, 13, D:4) 3 stones (39, 12, D:4) a +0 flail (40, -8, D:4) a +0 flail (46, -20, D:4) a +0 arbalest (62, 13, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (1, 2, D:5) a scroll of blinking (2, -3, D:5) a +0 club a +0 leather armour a +0 giant spiked club a +0 club a +0 leather armour a gnoll corpse an ogre corpse (2, 0, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (3, 2, D:5) a potion of mutation (4, 0, D:5) a potion of might (9, -14, D:5) a +0 scale mail (17, -30, D:5) an iguana corpse (skeletalised by now) (19, -4, D:5) a river rat skeleton a bat skeleton (22, 8, D:5) a +0 whip (26, -2, D:5) a +0 spear (26, -1, D:5) a stone (27, -2, D:5) 4 boomerangs (27, -1, D:5) a +0 spear (29, 7, D:5) 5 stones (30, -16, D:5) a +0 leather armour (44, 11, D:5) 2 boomerangs (45, -7, D:5) 5 stones (47, 5, D:5) a hound skeleton (49, -14, D:5) a +0 rapier a +3 ring mail of fire resistance the elf skeleton of Duvessa (49, -13, D:5) a +0 dagger a +0 robe the elf skeleton of Dowan (51, -14, D:5) a +0 war axe (54, -3, D:5) a +0 mace