snake Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (0, 1, D:1) a jackal skeleton (2, 29, D:1) a +0 helmet (3, -18, D:1) a bat skeleton (4, -12, D:1) a +0 flail a gnoll skeleton (4, 26, D:1) a +0 short sword (9, 33, D:1) a +0 dagger (11, 19, D:1) a bat corpse (skeletalised by now) (12, 17, D:1) a +0 pair of gloves (13, -5, D:1) a frilled lizard skeleton (13, -2, D:1) a +0 ring mail (15, 7, D:1) a +0 pair of gloves (17, 20, D:1) a +0 hand axe (18, -1, D:1) a +0 club a goblin skeleton (25, 15, D:1) a frilled lizard skeleton (27, -12, D:1) a bat skeleton (41, 10, D:1) a +0 dagger (45, -25, D:1) a stone (46, -10, D:1) a +0 dagger of flaming a kobold corpse (skeletalised by now) (47, -13, D:1) a +0 short sword 5 stones (47, -8, D:1) a +0 club (47, 0, D:1) a rat corpse (skeletalised by now) (48, 20, D:1) a +0 ring mail (50, 20, D:1) a bat corpse (skeletalised by now) (50, 22, D:1) a hobgoblin corpse (skeletalised by now) (56, -8, D:1) a quokka corpse (skeletalised by now) (60, 17, D:1) a +0 club a +0 flail a gnoll corpse Level 2 of the Dungeon (0, 0, D:2) a +0 war axe