snake Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 0, D:1) a +0 ring mail (11, 6, D:1) a bat corpse (skeletalised by now) (13, -18, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 7, D:1) a bat corpse (skeletalised by now) (15, 15, D:1) a +0 hand axe (18, 14, D:1) a +0 club the quill talisman "Foeclo" {rF++ SInv} [quill talisman] rF++: It greatly protects you from fire. SInv: It lets you see invisible. (27, 4, D:1) a +0 sling (31, 4, D:1) a +0 dagger (31, 21, D:1) a hobgoblin skeleton (32, 21, D:1) a hobgoblin skeleton (33, 21, D:1) a ball python skeleton (35, -1, D:1) a quokka corpse (skeletalised by now) (35, 24, D:1) a +0 club a kobold skeleton (35, 27, D:1) a +0 leather armour (36, 24, D:1) a quokka skeleton (37, 22, D:1) a +0 club (37, 23, D:1) a ball python corpse (skeletalised by now) (39, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (52, 27, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Pon Fom's Weapon Emporium a +0 whip (35 gold) a +0 rapier (77 gold) a +0 club (7 gold) a +0 long sword (49 gold) 4 stones (5 gold) the +8 scimitar "Just" {protect, rElec} (856 gold) rElec: It insulates you from electricity. 2 curare-tipped darts (33 gold) 7 stones (9 gold) (0, 0, D:2) a +0 dagger (5, -21, D:2) a +0 dagger (14, -28, D:2) a frilled lizard corpse (18, -23, D:2) a +0 club a stone a kobold skeleton (18, 17, D:2) a quokka corpse (skeletalised by now) (22, 14, D:2) a quokka skeleton (27, -22, D:2) a +0 dagger (28, -19, D:2) a +0 club a +0 club (28, -18, D:2) a +0 dagger an adder corpse (skeletalised by now) a goblin skeleton (35, -24, D:2) a ball python corpse (skeletalised by now) (41, -25, D:2) a +0 mace (43, 2, D:2) 5 stones (66, 4, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -14, D:3) a +0 short sword a +0 short sword an orc corpse (10, -6, D:3) 7 stones (12, 0, D:3) a quokka corpse (14, -24, D:3) a ribbon worm corpse