snake Level 1 of the Dungeon [Shop] Doariere's Armour Shop a +3 leather armour (190 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (400 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. a +1 pair of boots of flying (165 gold) a +0 pair of boots (45 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) (2, -3, D:1) a +0 short sword (2, 22, D:1) a jackal corpse (skeletalised by now) (3, 11, D:1) a hobgoblin skeleton (13, -5, D:1) a +0 whip (14, 27, D:1) 6 stones (17, 25, D:1) a +0 short sword (18, -16, D:1) 5 stones (18, 22, D:1) a hobgoblin skeleton (20, -9, D:1) a +0 hand axe (23, 32, D:1) a troll skeleton (24, -2, D:1) a hobgoblin skeleton (25, 28, D:1) a troll skeleton (27, 34, D:1) a tengu skeleton (29, 22, D:1) a +0 club a hobgoblin skeleton a hobgoblin skeleton (29, 30, D:1) a demonspawn skeleton (30, 19, D:1) a +0 scale mail (36, 14, D:1) a rat corpse (skeletalised by now) (41, 27, D:1) a scarf of shadows (46, -8, D:1) a +0 long sword (52, -9, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) 4 stones (0, 3, D:2) a +0 dagger (7, 0, D:2) a hobgoblin corpse (skeletalised by now) (20, 15, D:2) an adder corpse (skeletalised by now) (29, -2, D:2) a hobgoblin skeleton (42, -24, D:2) a +0 leather armour (43, -22, D:2) a +0 club (46, -10, D:2) a +0 ring mail (46, 0, D:2) a rat corpse (55, 15, D:2) a +0 spear (63, 0, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip 3 stones (4, -7, D:3) a wand of roots (11) (6, -2, D:3) a +0 dagger (7, -2, D:3) a +0 hand axe a +0 leather armour