snake Level 1 of the Dungeon (8, -9, D:1) a ball python corpse (skeletalised by now) (8, -8, D:1) a frilled lizard corpse (skeletalised by now) (15, 0, D:1) a +0 helmet (18, -15, D:1) a +0 robe (21, -12, D:1) a +0 whip Level 2 of the Dungeon [Shop] Nianiug's Weapon Shoppe a +0 dagger (26 gold) 5 poisoned darts (39 gold) a +0 scimitar (78 gold) a +1 hand axe of electrocution (188 gold) a +0 rapier (71 gold) 5 atropa-tipped darts (58 gold) 4 atropa-tipped darts (46 gold) the +2 rapier of the Hodge-Podge {pain, Str+3} (481 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 short sword (39 gold) a +2 orcbow of flaming (249 gold) [Shop] Numaqiro's Weapon Shop a +0 club (5 gold) a +0 mace (33 gold) a +0 long sword (38 gold) a +0 mace (33 gold) 2 curare-tipped darts (26 gold) a +0 spear (33 gold) a throwing net (33 gold) 3 large rocks (49 gold) [Shop] Jiohyitui's Magic Scroll Shop a scroll of blinking (unknown) (114 gold) a scroll of identify (unknown) (24 gold) a scroll of blinking (unknown) (114 gold) a parchment of Sigil of Binding (129 gold) a scroll of identify (unknown) (24 gold) a scroll of fear (unknown) (48 gold) a scroll of amnesia (48 gold) a scroll of fear (unknown) (48 gold) [Shop] Rellely's Assorted Antiques a box of beasts (1000 gold) 2 potions of ambrosia (400 gold) a potion of mutation (200 gold) a scroll of silence (237 gold) a scroll of teleportation (75 gold) a scroll of poison (100 gold) a lightning rod (4/4) (1000 gold) a potion of enlightenment (125 gold) a +3 short sword of holy wrath (560 gold) (1, 7, D:2) the +5 sling "Vost" {chaos, Int+4 Dex-4} Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (2, 5, D:2) an adder corpse (skeletalised by now) (3, 5, D:2) an adder corpse (skeletalised by now) (20, -4, D:2) a +0 sling (22, -2, D:2) a +0 dagger a +0 club 5 stones a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (23, 6, D:2) a +0 dagger 4 stones (23, 42, D:2) an adder corpse (skeletalised by now) (25, 24, D:2) a +0 club (27, -1, D:2) a +0 long sword (28, 34, D:2) a +0 dagger (29, 6, D:2) a +0 hand axe (31, 8, D:2) a jackal skeleton (32, 3, D:2) a +1 dagger of venom a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (32, 8, D:2) a +0 dagger (34, 31, D:2) a +0 short sword a kobold corpse (skeletalised by now) (36, 17, D:2) 6 large rocks (38, 40, D:2) a +0 dagger (46, 7, D:2) a bat skeleton (49, 6, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 1, D:3) a +1 whip of electrocution (3, -6, D:3) a medusa talisman an adder skeleton (3, 5, D:3) a hobgoblin skeleton (15, 2, D:3) a +0 dagger a kobold skeleton (24, 2, D:3) a frilled lizard corpse (skeletalised by now) (32, 29, D:3) a +0 club (40, 0, D:3) a +0 club a ball python skeleton (41, 13, D:3) a ball python skeleton (41, 14, D:3) a +0 leather armour (53, -1, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon