snake Level 1 of the Dungeon [Shop] Kukie's General Store a book of Winter (336 gold) a fortress talisman (180 gold) a potion of moonshine (unknown) (12 gold) a parchment of Rending Blade (162 gold) a +5 ring of evasion (unknown) (432 gold) a parchment of Nazja's Percussive Tempering (194 gold) a parchment of Magic Dart (64 gold) a condenser vane (480 gold) [Shop] Ding's Antique Weapon Emporium a +0 whip (52 gold) a +0 long sword (73 gold) a +0 hand axe (63 gold) the +4 war axe of the Green God {freeze, Int+4} (875 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 flail (73 gold) a +0 short sword of electrocution (199 gold) a +0 dagger (42 gold) a +1 arbalest of draining (430 gold) [Shop] Olimm's Jewellery Shop a ring of protection from fire (unknown) (275 gold) the ring of Wariness {^Contam rElec rPois rF- SInv} (226 gold) [ring of see invisible] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. a ring of resist corrosion (unknown) (220 gold) a ring of see invisible (unknown) (165 gold) a +6 ring of intelligence (unknown) (396 gold) a ring of see invisible (unknown) (165 gold) a +6 ring of dexterity (unknown) (396 gold) a spider talisman (137 gold) a ring of positive energy (unknown) (220 gold) (0, 0, D:1) a +0 club a stone (7, 14, D:1) a frilled lizard corpse (skeletalised by now) (9, -5, D:1) a ball python skeleton (11, 14, D:1) a rat corpse (skeletalised by now) (24, 1, D:1) a +0 dagger (28, -8, D:1) a rat corpse (skeletalised by now) (28, 9, D:1) a frilled lizard skeleton (37, -16, D:1) a +0 dagger (41, 0, D:1) a +0 club (48, 27, D:1) a bat skeleton (49, 28, D:1) a rat skeleton (57, 2, D:1) a hobgoblin corpse (skeletalised by now) (66, 16, D:1) a +0 short sword (68, 10, D:1) a +0 short sword Level 2 of the Dungeon (2, 1, D:2) an adder corpse (skeletalised by now) (3, 0, D:2) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) (11, 6, D:2) a hobgoblin corpse (skeletalised by now) (16, 6, D:2) an adder skeleton (16, 47, D:2) a ball python corpse (skeletalised by now) (19, 20, D:2) a +0 ring mail (21, 3, D:2) a +0 whip (24, 45, D:2) a bat corpse (skeletalised by now) (30, 48, D:2) a +0 robe (34, 29, D:2) a +0 sling (34, 31, D:2) a +0 whip a kobold skeleton (38, 11, D:2) a +0 club 2 stones a kobold skeleton (52, 28, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin skeleton (5, 13, D:3) a +0 dagger (8, 4, D:3) a jackal skeleton (8, 7, D:3) a +0 dagger a kobold skeleton (11, 37, D:3) a parchment of Awaken Armour (12, 34, D:3) a quokka corpse (skeletalised by now) (18, 3, D:3) a ball python skeleton (19, -2, D:3) a +0 dagger (23, -3, D:3) a +0 ring mail (23, -1, D:3) a +0 flail a +0 leather armour an orc skeleton (24, -3, D:3) a +0 trident an orc skeleton (25, 2, D:3) a hobgoblin skeleton (25, 3, D:3) a +0 dagger a kobold skeleton (26, 17, D:3) a bat skeleton (27, -4, D:3) a +0 war axe (27, -2, D:3) a +0 dagger an orc skeleton (29, -4, D:3) a +0 short sword a +0 scale mail (31, 2, D:3) a +0 hand axe (31, 3, D:3) a +0 short sword a stone (34, 32, D:3) a +0 ring mail (35, 3, D:3) a +0 club a goblin corpse (skeletalised by now) (38, 2, D:3) a +0 hand axe a +0 ring mail (39, 9, D:3) a +0 sling (52, 22, D:3) a parchment of Awaken Armour Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 leather armour an orc corpse (1, 1, D:4) a +0 mace a +0 hand axe a +0 ring mail an orc corpse an orc corpse (2, 1, D:4) a +0 hand axe (11, -8, D:4) a parchment of Swiftness (12, -7, D:4) a +0 scale mail