Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 13221371431857512067 50 snake the Vexing (level 3, -1/27 HPs) Began as a Demigod Hexslinger on Dec 8, 2025. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:02:29 (998 turns). snake the Vexing (Demigod Hexslinger) Turns: 998, Time: 00:02:30 Health: -1/27 AC: 4 Str: 9 XL: 3 Next: 35% Magic: 4/6 EV: 11 Int: 15 God: Gold: 14 SH: 0 Dex: 20 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -8), weak-willed, jinxed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe c - a +0 leather armour (worn) e - a +0 pair of gloves (worn) Talismans d - a granite talisman Scrolls p - 2 scrolls of poison c - a scroll of noise {unknown} e - a scroll of fog {unknown} h - a scroll of teleportation {unknown} Potions A - a potion of attraction Skills: - Level 0.8 Fighting * Level 3.1 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 3.2 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 26% 3 Inner Flame Hex/Fire 6% N/A 41% 3 Cause Fear Hex 5% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 87% 4 Ignite Poison Fire/Alch 2% N/A 96% 4 Petrify Alch/Erth 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any items that you can evoke. Unknown command. Casting: Jinxbite (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel very sick. The adder bites you but does no damage. The goblin barely misses you. The adder bites you but does no damage. You aren't carrying any items that you can evoke. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, chance to call a sprite on attack: 52%, 44% to hit) You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Okay, then. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (chance to call a sprite on attack: 62%, 55% to hit) You shoot a sling bullet. The sling bullet closely misses the goblin. A giggling sprite leaps out and smacks the goblin with its own hand. You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.# #..).......... #.# ##.#######.### #.# #.# #.# #.# #.# #.### #.# #.# #.... #.# #.# #..## #.# #.# #..# #.# #.# #..## #@# #.# #.... #>####.# #.### #))....#######.# # #.รท######......# # #.........######## ##.#########...... #.# ##### #.##### #.# #...###.# #.# #.#.....# There were no monsters in sight! Vanquished Creatures Robin (D:1) An adder (D:1) A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins 4 jackals 2 quokkas (D:1) A ball python (D:1) 4 bats (D:1) 13 goblins A kobold (D:1) 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 347 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 782 | D:2 | Encountered Robin 967 | D:1 | Killed Robin 968 | D:1 | Reached XP level 3. HP: 27/27 MP: 6/6 971 | D:1 | Learned a level 2 spell: Jinxbite 997 | D:1 | HP: 1/27 [poisoned by an adder] 998 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_ring, chequers_ecumenical_altar_twisty D:2: layout_loops_ring, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 3 | 3.1 Hexes | 3 | 3.2 Fighting | | 0.8 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 120 Cast: Jinxbite || 2 Drink: Heal wounds || 1 Attraction || 1 Enlightenment || 1 Armour: Leather armour || 99 Dodge: Dodged || 103 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1039 | 1016 | 23 | 0 | 725 | 2 | 519.5 | Dungeon | 1039 | 1016 | 23 | 0 | 725 | 2 | 519.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 986 daAuts D:2: 53 daAuts