snake Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (12, 24, D:1) a +0 whip a rat skeleton a kobold skeleton (16, 31, D:1) a bat skeleton (18, 30, D:1) a jackal skeleton a jackal skeleton (18, 31, D:1) a rat skeleton (19, 32, D:1) a +0 spear (20, 38, D:1) a +0 leather armour (23, 0, D:1) a +0 hand axe (28, 4, D:1) 6 stones (28, 10, D:1) a +0 hand axe (29, 21, D:1) a frilled lizard skeleton (31, 38, D:1) a ball python skeleton (32, 35, D:1) a +0 hand axe (36, 22, D:1) 7 stones (45, 20, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (5, 17, D:2) a +0 ring mail (10, -29, D:2) 9 stones (12, 6, D:2) a +0 sling (13, -9, D:2) a +0 ring mail (23, 15, D:2) a +0 ring mail (29, -10, D:2) a +0 whip 4 stones (29, 18, D:2) a +0 club (36, 8, D:2) a +0 dagger (36, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (36, 10, D:2) a +0 club (39, -19, D:2) a +0 short sword (40, 10, D:2) a ball python skeleton (48, -8, D:2) the +4 robe of Impish Freedom {Dex+2} Dex+2: It affects your dexterity (+2). Level 3 of the Dungeon [Shop] Racrat's Magic Scroll Shop 2 scrolls of revelation (150 gold) a scroll of vulnerability (unknown) (40 gold) a scroll of fear (40 gold) a scroll of enchant armour (75 gold) a scroll of poison (unknown) (40 gold) a scroll of enchant armour (75 gold) a scroll of identify (20 gold) (0, 0, D:3) an inkwell talisman (5, 12, D:3) a +0 spear (7, 0, D:3) a ball python skeleton (7, 11, D:3) a bat skeleton a ball python skeleton (8, 6, D:3) a medusa talisman (11, 7, D:3) a frilled lizard skeleton (13, 3, D:3) a +0 whip (13, 9, D:3) an adder skeleton (17, 8, D:3) a bat skeleton (18, 20, D:3) a +0 dagger (19, -12, D:3) 5 stones (20, 17, D:3) a hobgoblin skeleton (20, 18, D:3) a rat skeleton (21, 18, D:3) a +0 club (23, -7, D:3) an adder corpse (skeletalised by now) (25, 16, D:3) a +0 dagger a +1 animal skin a +0 helmet the hobgoblin skeleton of Robin (25, 17, D:3) a +0 trident an orc skeleton (26, 15, D:3) a +0 club (28, 14, D:3) a +0 dagger a goblin skeleton (28, 15, D:3) a +0 dagger a goblin skeleton (28, 22, D:3) a +0 spear (35, 2, D:3) the +4 flail of the Conjuring Terrapin {protect, rC+ MP+5 SInv} rC+: It protects you from cold. MP+5: It affects your magic capacity (+5). SInv: It lets you see invisible. (35, 24, D:3) a hobgoblin corpse (skeletalised by now) (36, -16, D:3) a +0 hand axe (36, -5, D:3) a +0 dagger a +0 robe the human skeleton of Jessica (38, 23, D:3) an adder corpse (skeletalised by now) (39, 16, D:3) a quokka corpse (skeletalised by now) (40, 9, D:3) a +0 hammer (41, 7, D:3) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) Level 4 of the Dungeon (18, -2, D:4) a +0 broad axe (19, -1, D:4) a +0 club (26, -8, D:4) a ball python corpse (skeletalised by now) (29, 5, D:4) a +0 scale mail (36, -8, D:4) an adder skeleton (36, 18, D:4) an iguana skeleton (37, 10, D:4) a +0 dagger a +0 chain mail (42, -7, D:4) an iguana skeleton (42, 19, D:4) a +0 scale mail (59, -1, D:4) a +0 hand axe (60, -6, D:4) a +0 whip Level 5 of the Dungeon (4, 1, D:5) a +0 dagger an orc corpse (skeletalised by now) (5, 2, D:5) a +0 falchion (7, -3, D:5) a +0 scale mail (21, 6, D:5) an iguana skeleton (31, 3, D:5) a +0 short sword (33, 13, D:5) a hound skeleton (34, 14, D:5) a +0 leather armour a +0 hand axe (34, 15, D:5) a +1 ring mail of cold resistance (40, 26, D:5) an adder corpse (skeletalised by now) (43, 25, D:5) a +0 dagger (44, 23, D:5) a +0 leather armour (47, 34, D:5) a +0 buckler (49, 11, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (8, -7, D:6) a +0 spear (12, -37, D:6) a bullfrog corpse (13, -4, D:6) 3 stones (15, -2, D:6) a +0 dagger a +2 robe of willpower the elf corpse of Dowan (15, 1, D:6) a +0 short sword a +0 ring mail the elf corpse of Duvessa (17, -43, D:6) a +0 robe the Ecumenical Temple