snake Level 1 of the Dungeon (0, 0, D:1) a quill talisman (3, -3, D:1) a hobgoblin skeleton (7, -23, D:1) a bat skeleton (10, -20, D:1) a +0 ring mail (10, 1, D:1) a +0 spear (13, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (14, -7, D:1) a hobgoblin corpse (skeletalised by now) (19, -35, D:1) a +0 club (22, 6, D:1) a bat skeleton (26, 6, D:1) a +0 robe (27, -21, D:1) a +0 club a goblin skeleton (28, 21, D:1) a +0 short sword a kobold corpse (skeletalised by now) (30, -24, D:1) a ball python skeleton (31, -37, D:1) a ball python corpse (skeletalised by now) (31, -24, D:1) a frilled lizard skeleton (34, -6, D:1) a jackal skeleton (34, 21, D:1) a +0 robe (35, -7, D:1) a +0 short sword a +0 short sword 5 stones a kobold skeleton a kobold skeleton a jackal skeleton a jackal skeleton a jackal skeleton (37, -39, D:1) a ball python corpse (skeletalised by now) (41, -6, D:1) a frilled lizard corpse (skeletalised by now) (42, -32, D:1) a bat corpse (skeletalised by now) (44, -6, D:1) a frilled lizard corpse (skeletalised by now) (49, -20, D:1) 4 stones (53, -19, D:1) a bat skeleton (56, -27, D:1) a quill talisman (56, -18, D:1) a +0 club (57, -19, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail a +0 scale mail (0, 19, D:2) a rat corpse (skeletalised by now) (0, 23, D:2) a +0 robe (1, 15, D:2) a rat skeleton a rat skeleton (2, 14, D:2) a +0 club a +0 robe a rat skeleton a rat skeleton the human skeleton of Jessica (2, 15, D:2) a rat skeleton (2, 22, D:2) 2 stones (2, 33, D:2) an adder skeleton (3, 23, D:2) 5 stones (5, 38, D:2) a +0 scale mail (5, 43, D:2) 4 javelins (10, 5, D:2) a +0 sling (11, 34, D:2) a +1 hammer of draining (12, 37, D:2) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (14, 21, D:2) a +0 hand axe (23, 6, D:2) 4 boomerangs (24, 28, D:2) a +0 mace a +0 scale mail (25, -2, D:2) a hobgoblin skeleton (25, 28, D:2) a +0 club a goblin corpse (skeletalised by now) a hobgoblin skeleton (27, -1, D:2) a +0 dagger a +0 dagger a +0 whip of electrocution a +0 animal skin a goblin skeleton a hobgoblin skeleton (27, 1, D:2) a +0 dagger a +0 dagger a +0 sling a +0 dagger a +0 sling a goblin skeleton (30, 24, D:2) a +0 long sword (31, 44, D:2) a +0 war axe (36, -5, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (38, -1, D:2) a bat corpse (skeletalised by now) (41, 12, D:2) a +0 long sword (41, 19, D:2) an adder corpse (skeletalised by now) (42, 8, D:2) a +0 whip (43, 29, D:2) a jackal skeleton a jackal skeleton (43, 30, D:2) a jackal skeleton (53, 46, D:2) a +0 spear (54, 38, D:2) a +0 trident Level 3 of the Dungeon (16, 47, D:3) a +0 club (22, 18, D:3) a +0 ring mail (24, 26, D:3) a human skeleton (25, 19, D:3) a +0 spear (27, 24, D:3) a minotaur skeleton (28, 24, D:3) a human skeleton (28, 26, D:3) a human skeleton (29, 24, D:3) a human skeleton (29, 25, D:3) a human skeleton (30, 25, D:3) a human skeleton (31, 14, D:3) a +0 ring mail (33, 7, D:3) a +0 short sword (35, 4, D:3) the +1 ring mail "Kolief" {^Contam Harm Str+3} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). It cannot be enchanted further. (36, 54, D:3) an adder corpse (skeletalised by now) (47, 22, D:3) a +0 club (48, 52, D:3) an iguana skeleton (50, 10, D:3) a +0 short sword of venom a stone a kobold corpse (skeletalised by now) (51, 9, D:3) a +0 short sword (63, 58, D:3) a bat corpse (skeletalised by now) (66, 56, D:3) a bat corpse (skeletalised by now) (66, 62, D:3) a quokka corpse (skeletalised by now) (68, 12, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 3, D:4) a ball python skeleton a quokka skeleton (15, 17, D:4) a +0 flail a +0 leather armour (18, -10, D:4) a +0 leather armour (21, 25, D:4) a +0 ring mail (27, -8, D:4) a +0 dagger (27, 12, D:4) a hobgoblin skeleton (32, -12, D:4) an iguana skeleton (32, 23, D:4) a +0 dagger a goblin skeleton (36, -12, D:4) a +0 morningstar (43, -2, D:4) a black bear corpse (skeletalised by now) (47, 2, D:4) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Rotyah's Distillery a potion of experience (550 gold) a potion of brilliance (44 gold) a potion of enlightenment (unknown) (55 gold) a potion of mutation (88 gold) a potion of brilliance (44 gold) a potion of cancellation (unknown) (88 gold) (7, 39, D:5) the +10 Black Knight's barding {Ponderous, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (8, 5, D:5) a +0 halberd (9, 6, D:5) a +0 whip a +0 robe a +0 whip (9, 7, D:5) a +0 flail a gnoll skeleton (12, 11, D:5) a +0 great sword (24, 48, D:5) 3 large rocks (29, 29, D:5) 5 boomerangs (33, 35, D:5) a jackal corpse (skeletalised by now) (34, 37, D:5) a +0 rapier (35, 9, D:5) an iguana skeleton (36, 9, D:5) a +0 short sword a +0 club a +0 ring mail a +0 dagger a +0 robe (36, 10, D:5) a +0 short sword a +0 short sword an orc skeleton an orc skeleton (45, 4, D:5) a hound skeleton Level 6 of the Dungeon [Shop] Iteevaob's Weapon Shop a +1 short sword of venom (137 gold) a +0 falchion (39 gold) a +0 short sword (39 gold) a +3 short sword of electrocution (318 gold) a +0 short sword (39 gold) a +5 dagger of protection (382 gold) a +0 war axe (45 gold) (0, 0, D:6) a +0 pair of gloves (9, 10, D:6) an iguana corpse (skeletalised by now) (12, 18, D:6) a +0 hand axe (13, -13, D:6) a +0 buckler (19, 10, D:6) a +0 short sword an orc skeleton (27, 22, D:6) a +0 scale mail (39, 30, D:6) a +0 whip a +0 chain mail (42, -13, D:6) a +0 robe (44, 10, D:6) a +0 leather armour (46, -5, D:6) a +0 mace an orc skeleton (46, -4, D:6) a +0 hand axe an orc skeleton (47, 21, D:6) a hound corpse (skeletalised by now) (48, -18, D:6) a +0 rapier a +0 antimagic giant spiked club a +2 antimagic flail a kobold skeleton an ogre skeleton (48, -6, D:6) a +0 club a +0 hand axe 3 boomerangs an orc skeleton (48, 9, D:6) a +0 pair of boots (49, -2, D:6) a +1 hand axe of freezing an orc skeleton (49, 1, D:6) a +0 spear a +0 robe (50, 2, D:6) a +0 mace a +0 robe a +0 short sword a +0 robe (54, 28, D:6) a +0 flail a +0 robe a +1 dagger a +0 robe a +1 antimagic halberd a +0 robe (55, 28, D:6) a +0 flail a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 flail (2, 23, D:7) 6 boomerangs (25, -15, D:7) a +0 battleaxe a +0 robe a +4 flail a +0 robe (26, -14, D:7) a +5 morningstar a +0 robe (27, -10, D:7) a +0 scimitar a +0 robe (27, -2, D:7) a +4 long sword a +0 robe a +0 falchion a +0 robe (28, -11, D:7) a +4 hand axe of freezing a +0 robe (28, -2, D:7) a +2 long sword a +0 robe a +0 long sword a +0 robe (38, 20, D:7) a +0 rapier (49, 2, D:7) an iguana corpse (skeletalised by now) (49, 19, D:7) a bullfrog corpse (skeletalised by now) (54, -6, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 ring mail (0, 2, D:8) a +0 dagger an orc corpse (1, 0, D:8) a +0 dagger a +0 robe an orc corpse (2, 17, D:8) a +0 robe (7, -1, D:8) 14 gold pieces (7, 12, D:8) a +0 long sword a +0 robe (11, 8, D:8) a +0 mace a +0 leather armour (12, 7, D:8) a +0 dire flail a +0 robe (12, 9, D:8) a +0 spear a +0 robe (16, 4, D:8) an iguana corpse (skeletalised by now) (17, 0, D:8) a wolf corpse (skeletalised by now) (17, 1, D:8) a +5 trident a +0 robe (18, -2, D:8) a water moccasin corpse (skeletalised by now) (18, -1, D:8) a +0 hand axe a water moccasin corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, 0, D:8) a +0 dagger a +0 robe (18, 12, D:8) the +1 ring mail "Ruij" {Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (20, -1, D:8) a +3 mace of freezing (still there?) a +0 robe (still there?) (20, 0, D:8) a +0 flail a +0 robe a +0 hand axe an orc corpse (skeletalised by now) (22, -1, D:8) a +0 dagger (41, 16, D:8) a bullfrog corpse the Ecumenical Temple