snake Level 1 of the Dungeon (6, 16, D:1) a rat skeleton a hobgoblin skeleton (14, 33, D:1) a +0 club (15, 2, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (20, 33, D:1) a +0 club a stone (33, -7, D:1) a bat corpse (skeletalised by now) (33, 7, D:1) a bat skeleton (33, 23, D:1) a +0 club (43, -6, D:1) a hobgoblin skeleton (47, 21, D:1) a hobgoblin corpse (skeletalised by now) (48, 20, D:1) a hobgoblin corpse (skeletalised by now) (49, 19, D:1) a +0 robe (54, 25, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Egovvaam's Antique Weapon Shop a +0 whip (67 gold) a +0 war axe (94 gold) a +0 spear (81 gold) a +0 war axe (94 gold) a +0 dagger (54 gold) a +0 falchion (81 gold) a +0 heavy spear (199 gold) a +0 whip (67 gold) [Shop] Jizutaix's General Store a +0 mace (36 gold) 5 javelins (180 gold) a +0 ring mail (48 gold) a parchment of Haunt (259 gold) a scroll of identify (24 gold) a scroll of butterflies (114 gold) a potion of lignification (36 gold) a +0 robe (10 gold) a +0 ring mail (48 gold) a potion of moonshine (12 gold) [Shop] Dutsof's Antique Weapon Boutique a +0 flail of holy wrath (141 gold) a +0 club (8 gold) the +7 lajatang of the Establishment {venom, ^Drain rElec Will+ Dex+2} (1210 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 dagger of holy wrath (180 gold) a +0 mace (51 gold) a +0 spear (51 gold) a +0 spear (51 gold) a +0 trident of entangling (93 gold) a +0 war axe (59 gold) [Shop] Juegga's Magic Scroll Shoppe a scroll of identify (20 gold) a scroll of revelation (unknown) (75 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of fog (unknown) (40 gold) a scroll of identify (20 gold) a scroll of enchant armour (unknown) (75 gold) (4, -15, D:2) a +0 dagger (7, -24, D:2) a rat corpse (skeletalised by now) (10, -31, D:2) a hobgoblin corpse (skeletalised by now) (10, 5, D:2) a +0 scale mail (14, -7, D:2) a rat corpse (skeletalised by now) (17, 5, D:2) a medusa talisman (18, 10, D:2) a +0 club a +0 dagger (18, 14, D:2) a +0 club (18, 15, D:2) a +0 club a +0 dagger of electrocution 3 stones a +0 dagger a goblin skeleton a goblin skeleton (18, 16, D:2) a +0 club a hobgoblin skeleton a goblin skeleton (18, 17, D:2) a +0 dagger a goblin skeleton (19, 14, D:2) a +0 spear a +0 animal skin the +0 helmet "Erid" {Str+3 Ice} Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. It cannot be enchanted further. the hobgoblin skeleton of Robin (22, -25, D:2) a +0 leather armour (23, 9, D:2) a hobgoblin skeleton (25, 1, D:2) a +0 whip a kobold skeleton (27, -24, D:2) a +0 mace (32, -24, D:2) a bat corpse (skeletalised by now) (33, -11, D:2) a bat corpse (skeletalised by now) (34, 5, D:2) a +0 club (35, 5, D:2) a frilled lizard skeleton (39, -1, D:2) a +0 scythe a +0 robe (40, 0, D:2) a frilled lizard skeleton (45, -9, D:2) an adder corpse (skeletalised by now) (45, -1, D:2) a +0 short sword (49, -12, D:2) a +0 scale mail (52, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 6, D:3) a ball python corpse (skeletalised by now) (13, 16, D:3) a hobgoblin corpse (skeletalised by now) (17, 4, D:3) a frilled lizard skeleton (20, 32, D:3) 3 boomerangs (45, 3, D:3) a +0 leather armour Level 4 of the Dungeon (2, 3, D:4) a dart slug corpse (8, 20, D:4) a potion of attraction (14, 21, D:4) a +0 whip (19, 25, D:4) a +0 leather armour (21, 9, D:4) a potion of brilliance