snake Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (0, 10, D:1) a +0 mace (0, 18, D:1) a +0 club a quokka corpse (skeletalised by now) (0, 21, D:1) a +0 dagger (2, 14, D:1) a +0 ring mail (2, 18, D:1) a +0 dagger (6, 5, D:1) a +0 hand axe (8, 1, D:1) a +0 leather armour (11, 29, D:1) a +0 mace (15, -7, D:1) a jackal corpse (skeletalised by now) (15, -6, D:1) a jackal corpse (skeletalised by now) (16, -7, D:1) a jackal corpse (skeletalised by now) (17, -6, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (21, 7, D:1) a quill talisman (25, 15, D:1) 5 stones (35, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (58, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (5, -5, D:2) a parchment of Animate Dead (8, -12, D:2) a +0 dagger (9, -30, D:2) a ball python corpse (skeletalised by now) (16, -11, D:2) a ball python skeleton (20, -18, D:2) a +0 dagger 3 stones a hobgoblin skeleton (22, -9, D:2) a ball python skeleton (28, -27, D:2) a bat corpse (skeletalised by now) (37, -30, D:2) 3 flux baubles (38, -1, D:2) a +0 leather armour (40, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, -26, D:2) a +0 short sword (46, -25, D:2) a ball python skeleton (49, -15, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (2, -7, D:3) a +0 war axe (2, 14, D:3) a +0 mace a +1 scale mail of cold resistance the human corpse of Terence (skeletalised by now) (3, -30, D:3) the +9 hammer of Recklessness {vamp, *Rage rF+ Str+3 Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (3, -19, D:3) a +0 hammer (4, -27, D:3) a +4 quarterstaff of chaos (5, -17, D:3) a +0 hammer (6, -20, D:3) a +0 hammer (6, 12, D:3) a +0 robe (7, -2, D:3) a +0 club (13, -25, D:3) a +0 trident a +0 ring mail (14, -27, D:3) a +0 hand axe (14, -26, D:3) a +0 short sword a +0 leather armour a +0 club a +0 leather armour (14, -25, D:3) a +0 dagger a +0 robe an orc skeleton (14, 9, D:3) a +0 robe (21, -29, D:3) an adder skeleton (23, 2, D:3) a +0 dagger 4 stones a kobold skeleton (26, 13, D:3) a +0 robe (27, -12, D:3) a +0 club (28, -12, D:3) a quill talisman (31, -18, D:3) a bat skeleton (36, -23, D:3) a +0 ring mail (37, -24, D:3) an adder skeleton (37, 13, D:3) a +0 dagger (43, -15, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (44, -8, D:3) a ball python corpse (skeletalised by now) (45, -19, D:3) a +0 flail an orc skeleton (49, 5, D:3) an adder corpse (skeletalised by now) (52, -23, D:3) a +0 heavy scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (63, -2, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 5, D:4) a +0 sling (9, -19, D:4) a +0 short sword (14, -23, D:4) a +0 spear (16, -26, D:4) a hobgoblin corpse (skeletalised by now) (19, -13, D:4) a +0 dagger a +0 dagger (21, -10, D:4) a +0 quarterstaff (27, -19, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 broad axe (4, 28, D:5) a +0 club (8, 7, D:5) a +0 leather armour (12, 24, D:5) an adder corpse (skeletalised by now) (20, 6, D:5) a +0 long sword (21, 1, D:5) a +0 chain mail (23, 9, D:5) a +0 giant club (28, -5, D:5) an adder skeleton (29, -4, D:5) an adder skeleton an adder skeleton (32, 10, D:5) a quokka corpse (skeletalised by now) (33, 21, D:5) a +0 battleaxe Level 6 of the Dungeon (17, -22, D:6) a +0 spear an orb of pyromania (18, -23, D:6) a +0 halberd a gnoll skeleton (18, -7, D:6) a +0 short sword a +0 club a kobold corpse (skeletalised by now) (18, -6, D:6) a +1 dagger of venom a +0 club a kobold corpse (skeletalised by now) (19, -5, D:6) a +0 club a kobold corpse (skeletalised by now) (20, -23, D:6) a +0 flail a gnoll skeleton (20, -22, D:6) a +0 whip (25, -30, D:6) an adder skeleton (30, -5, D:6) a +0 hand axe (35, -32, D:6) a +0 leather armour (35, -28, D:6) a +0 helmet (39, -39, D:6) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (39, -17, D:6) a hound skeleton (40, -39, D:6) a +0 dagger a +0 club a +0 leather armour an orc corpse (skeletalised by now) (41, -39, D:6) a +0 flail (43, -5, D:6) a rat skeleton (52, -9, D:6) a rat skeleton (53, -7, D:6) a river rat skeleton Level 7 of the Dungeon (0, 0, D:7) a +1 dagger of electrocution a +0 short sword a kobold skeleton (1, 0, D:7) a +0 short sword a +0 club a +0 club a kobold skeleton (2, 1, D:7) a +0 short sword a +0 short sword 4 stones a kobold skeleton a kobold skeleton (2, 2, D:7) a +0 dagger a kobold skeleton (9, -41, D:7) a howler monkey skeleton a howler monkey skeleton (11, -24, D:7) the +6 mace of Responsibility {flame, rF- rN+ SInv} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (22, -1, D:7) a +2 flail of draining (22, 0, D:7) a +0 club a +0 flail a gnoll skeleton (24, -32, D:7) a +0 ring mail (28, -45, D:7) a bullfrog skeleton (28, -31, D:7) a +0 halberd of distortion a gnoll skeleton (29, -32, D:7) a +0 halberd (31, -30, D:7) a +0 whip (34, 8, D:7) a +0 plate armour (35, 3, D:7) a +0 falchion a +0 mace a +0 leather armour the goblin skeleton of Sprozz (41, 0, D:7) a +0 war axe (45, -14, D:7) the inkwell talisman of Milaer {MP+6 Int+3} [inkwell talisman] MP+6: It affects your magic capacity (+6). Int+3: It affects your intelligence (+3). (48, -7, D:7) a +0 scale mail (51, 15, D:7) a scarab talisman (60, -38, D:7) a +0 chain mail (62, -37, D:7) a +0 orcbow a water moccasin skeleton (65, 8, D:7) a +0 long sword (67, -43, D:7) a +0 flail (67, -19, D:7) a +0 robe Level 8 of the Dungeon (7, 41, D:8) a +0 heavy flail (16, 29, D:8) a +0 leather armour (29, 13, D:8) a +0 dagger (31, 13, D:8) a +0 dagger (32, 10, D:8) a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (32, 11, D:8) a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, 9, D:8) a +0 club a +0 leather armour (39, 47, D:8) a +0 dagger (42, 24, D:8) a +0 robe a +0 mace a +0 robe a +0 long sword (42, 47, D:8) a water moccasin skeleton a yak skeleton a black bear skeleton a bullfrog skeleton (43, 25, D:8) a +0 robe a +0 short sword (43, 26, D:8) a +0 robe a +3 morningstar a +0 robe a +1 dire flail (43, 44, D:8) a bullfrog skeleton (44, 47, D:8) a bullfrog skeleton (50, 10, D:8) a +0 dagger a +0 cloak of air (51, 37, D:8) a +0 bardiche (59, 20, D:8) a +0 dagger a +0 robe a +0 orcbow an orc corpse (skeletalised by now) (59, 22, D:8) a +0 whip a +0 leather armour a +0 falchion a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (59, 23, D:8) a +0 whip an orc corpse (skeletalised by now) (65, 0, D:8) a +0 robe Level 9 of the Dungeon [Shop] Hema's Weapon Emporium a +0 rapier of protection (120 gold) a +5 giant club (407 gold) a +0 rapier (77 gold) a +0 falchion (42 gold) the +1 shortbow "Nummic" {drain, rPois rF- rN+ Str+2} (322 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. a +2 short sword of speed (294 gold) a +0 quarterstaff of speed (238 gold) 2 poisoned darts (16 gold) (0, 0, D:9) a +0 club (0, 1, D:9) a +0 spear a gnoll skeleton (0, 2, D:9) a +0 whip a +0 leather armour a +0 short sword a +0 club a +0 robe a +0 dagger a gnoll skeleton an orc skeleton (1, -15, D:9) a yak skeleton (1, -14, D:9) a yak skeleton (1, 2, D:9) a +0 scale mail a +2 heavy spear (6, 5, D:9) a +0 mace (8, 19, D:9) a +0 ring mail (18, 2, D:9) a +0 sling (30, 28, D:9) a +0 ring mail a +0 dagger a +0 hand axe an orc skeleton an orc skeleton (30, 30, D:9) a +0 demon trident a +0 robe an orc skeleton (31, 31, D:9) a +0 mace (33, 31, D:9) a howler monkey skeleton (35, 31, D:9) a +0 dagger (37, 25, D:9) a yak skeleton (38, 25, D:9) a yak skeleton (45, -4, D:9) a +1 whip of freezing a +0 robe (49, -22, D:9) a +0 chain mail (58, -20, D:9) a +0 robe a +0 hand axe (59, -20, D:9) a +0 robe a +0 morningstar a +0 robe a +4 mace of freezing a +0 robe a +4 short sword Level 10 of the Dungeon [Shop] Sollu Pewn's Tiny Tomes the Discourse on Charmed Movement (288 gold) Spells Type Level a - Slow Hexes 1 b - Summon Forest Summoning/Translocation 5 the Lessons on Fever (468 gold) Spells Type Level a - Detonation Catalyst Fire/Alchemy 5 b - Plasma Beam Fire/Air 6 the Precepts of Convocation (468 gold) Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Summon Hydra Summoning 7 the Atlas of the Fifth Circle (468 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Fulsome Fusillade Conjuration/Alchemy 8 Cihomn's Vademecum on Anathema (396 gold) Spells Type Level a - Anguish Hexes/Necromancy 4 b - Summon Mana Viper Hexes/Summoning 5 the Encyclopedia of the Caustic Jinx (504 gold) Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Discord Hexes 8 the Excursus on the Crucible and the Maleficium (252 gold) Spells Type Level a - Slow Hexes 1 b - Petrify Alchemy/Earth 4 the Omnibus of Heated Blasphemous Rites (360 gold) Spells Type Level a - Forge Blazeheart Golem Fire/Forgecraft 4 b - Dispel Undead Necromancy 4 (0, 0, D:10) a +0 orcbow a centaur corpse (skeletalised by now) (8, -40, D:10) a +0 club (16, -24, D:10) a +0 spear a +0 scale mail a +0 buckler (17, -24, D:10) a +0 flail a gnoll skeleton (17, -22, D:10) a +0 spear a gnoll skeleton (18, -22, D:10) a +0 whip a gnoll skeleton (21, -31, D:10) the death talisman of Iheof {Dex+3 SInv} [talisman of death] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (21, -10, D:10) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (26, -40, D:10) a +3 scimitar of flaming (28, -51, D:10) 8 stones (31, -57, D:10) a large rock (32, -40, D:10) a +0 rapier (33, -52, D:10) a large rock (33, -42, D:10) a +0 club (33, -27, D:10) a +0 trident a +0 club a +0 ring mail an orc skeleton (34, -27, D:10) a +0 club a +0 scale mail (34, -26, D:10) a +0 hand axe an orc skeleton (34, -25, D:10) a +0 mace a +0 leather armour (40, -52, D:10) a +0 dagger a kobold skeleton (40, -51, D:10) a +0 club a +0 short sword 4 stones a +0 short sword (40, -50, D:10) a +0 dagger a +0 short sword a kobold skeleton (40, -10, D:10) a +0 animal skin a +0 war axe (41, -50, D:10) a +0 whip 4 stones (42, -50, D:10) a +0 club (42, -5, D:10) an iguana corpse (skeletalised by now) (52, -28, D:10) a +0 dagger Level 11 of the Dungeon [Shop] Oxolopnez's Antique Weapon Emporium the +6 war axe of Res Nullius {heavy, rN+ Dex+2} (1654 gold) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 morningstar (192 gold) a +0 broad axe (288 gold) a +6 longbow of freezing (1657 gold) a +0 falchion (96 gold) a +0 war axe (112 gold) a +0 falchion of protection (179 gold) (1, -35, D:11) +0 acid dragon scales an acid dragon skeleton (2, 0, D:11) a wolf corpse (skeletalised by now) (2, 1, D:11) a warg corpse (skeletalised by now) (3, -34, D:11) a +0 dagger a +0 robe a kobold skeleton (3, 1, D:11) a wolf corpse (skeletalised by now) (17, -46, D:11) a +0 robe (22, -18, D:11) 4 large rocks (24, -20, D:11) a +0 robe a +0 dagger an orc skeleton (24, -18, D:11) a +0 dagger (26, -40, D:11) a +0 chain mail (26, -20, D:11) a +0 leather armour a +0 hand axe an orc skeleton (26, -19, D:11) a +0 robe a +0 dagger an orc skeleton (29, -19, D:11) a +0 chain mail a +0 trident an orc skeleton (39, -12, D:11) a +0 quarterstaff (40, -14, D:11) a +0 chain mail (41, -40, D:11) a +1 robe of willpower a +0 giant club the ogre skeleton of Erolcha (42, -39, D:11) a +0 robe a +0 dagger (42, -38, D:11) a +0 ring mail a +0 dagger (43, -39, D:11) a +0 hand axe (43, -38, D:11) a +0 flail (43, -7, D:11) a ring of poison resistance (44, -11, D:11) a +0 chain mail a +0 whip of freezing (44, -10, D:11) a +0 chain mail a +0 battleaxe (44, -8, D:11) a +2 hat of sniping (45, -12, D:11) a +0 leather armour a +0 hand axe an orc skeleton (48, -36, D:11) a troll skeleton Level 12 of the Dungeon (1, 27, D:12) a manticore corpse (skeletalised by now) (7, 6, D:12) a +4 broad axe (9, 44, D:12) a +0 robe a +0 dagger a kobold skeleton (12, 41, D:12) 4 large rocks a cyclops skeleton (13, 18, D:12) 3 large rocks (15, 14, D:12) a +0 falchion (17, 35, D:12) a +0 club (19, 9, D:12) a +0 dagger (19, 21, D:12) a +1 heavy quarterstaff (21, 25, D:12) a yak skeleton a yak skeleton (22, 25, D:12) a yak skeleton (23, 23, D:12) a +1 longbow of flaming a +1 barding of cold resistance the centaur corpse of Nessos (skeletalised by now) (32, 22, D:12) a +0 short sword a +0 chain mail (34, 46, D:12) a howler monkey corpse (skeletalised by now) (46, 17, D:12) a +0 hand axe (54, 4, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) (56, 4, D:12) a +0 giant club a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (20, 17, D:13) a +0 leather armour (29, 14, D:13) a +0 falchion (33, -1, D:13) a manticore skeleton (35, 25, D:13) an ugly thing corpse (skeletalised by now) (59, -4, D:13) a parchment of Sticky Flame (59, 2, D:13) a +0 dagger a +0 robe Level 14 of the Dungeon (1, -48, D:14) a +0 leather armour (5, -44, D:14) a +0 troll leather armour a troll skeleton (5, -26, D:14) a +0 hand axe (7, -7, D:14) a +0 quarterstaff (10, -39, D:14) a shapeshifter skeleton (12, -13, D:14) a +0 rapier (17, -23, D:14) a +0 falchion (21, -12, D:14) a hydra skeleton (25, -40, D:14) a ring of flight (27, -23, D:14) a troll skeleton (32, -32, D:14) a human skeleton (33, -31, D:14) a human skeleton (34, -32, D:14) a +0 shortbow (34, -30, D:14) a +0 robe a +0 whip a +0 plate armour a +0 battleaxe a +0 chain mail a +0 battleaxe of sundering the maw talisman "Motweny" {rPois rF++} [maw talisman] rPois: It protects you from poison. rF++: It greatly protects you from fire. an orc skeleton the human skeleton of Rupert (34, -29, D:14) a +0 mace a human skeleton a fire dragon skeleton (34, -28, D:14) a human skeleton (46, -42, D:14) a +0 leather armour (55, -38, D:14) a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour (3, -1, D:15) a +0 giant club a +0 giant club (3, 0, D:15) a +0 giant club (3, 21, D:15) a manticore corpse the Ecumenical Temple Level 1 of the Lair of Beasts (1, 0, Lair:1) a -1 halberd of venom a +0 animal skin the gnoll corpse of Grum (skeletalised by now)