Dungeon Crawl Stone Soup version 0.34-a0-1889-g843a6e3170 (webtiles) character file. Game seed: 793704060458409101 100 snake the Chiller (level 4, -8/33 HPs) Began as a Demigod Ice Elementalist on Dec 21, 2025. Mangled by Terence ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1495 turns). snake the Chiller (Demigod Ice Elementalist) Turns: 1495, Time: 00:01:36 Health: -8/33 AC: 2 Str: 9 XL: 4 Next: 23% Magic: 6/10 EV: 11 Int: 17 God: Gold: 56 SH: 0 Dex: 18 Spells: 7/8 levels left rFire + . . (50%) c - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: resistant A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire d - a ring of resist corrosion Scrolls c - a scroll of butterflies {unknown} d - 2 scrolls of identify {unknown} e - a scroll of torment {unknown} h - a scroll of teleportation {unknown} j - a scroll of vulnerability {unknown} k - a scroll of blinking {unknown} Potions g - a potion of magic r - a potion of resistance Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting * Level 4.9 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 38% 1d6 7% 3 Ozocubu's Armour Ice 19% N/A 7% 3 Foxfire Conj/Fire 8% 2x1d4 19% 1 Poisonous Vapours Alch/Air 8% 1d1 19% 1 Summon Ice Beast Ice/Summ 10% N/A 21% 3 Jinxbite Hex 4% 2d2 26% 2 Mephitic Cloud Conj/Alch/Air 2% N/A 47% 3 Dispel Undead Necr 2% 3d7 87% 4 Olgreb's Toxic Radiance Alch 2% N/A 87% 4 Vhi's Electric Charge Tloc/Air 4% N/A 87% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History It was a potion of resistance. You feel protected. f -> r - a potion of resistance Terence hits you with a +0 flail. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (100% to hit) You freeze Terence. Terence is moderately wounded. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 100% to hit) You freeze Terence. Terence is heavily wounded. Terence barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 100% to hit) You freeze Terence. Terence is severely wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) You freeze Terence. Terence is almost dead. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #..###..####...†........##.# #.............##.#.#######.# ##.###...........#.# #.# ##.###.######.####.# #.# .....#...> ##.## #.# #.# ##.#.### #.#...###^# #.# #[#.# #.........# #.# #.# . .####...###########.# #.# ..........@@....<.....# ... [.......############## ... .....### ###.. ... #. .. #. . You could see Terence. Vanquished Creatures Jessica (D:2) Natasha (twice) (D:2) A ribbon worm (D:2) 3 endoplasms 4 hobgoblins 2 jackals (D:1) A quokka (D:1) 2 bats A frilled lizard (D:1) 5 goblins 2 kobolds (D:2) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Demigod Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 459 | D:1 | Reached skill level 4 in Ice Magic 459 | D:1 | Reached XP level 2. HP: 15/20 MP: 5/7 850 | D:2 | Encountered Jessica 859 | D:2 | Killed Jessica 860 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/9 1204 | D:2 | Encountered Natasha 1210 | D:2 | Killed Natasha 1238 | D:2 | Encountered Natasha 1262 | D:2 | Killed Natasha 1263 | D:2 | Reached XP level 4. HP: 12/33 MP: 8/10 1478 | D:2 | Encountered Terence 1495 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_ring, minmay_misc_feat_alley, minmay_misc_feat_iff D:2: layout_loops_ring, uniq_terence, uniq_jessica, uniq_natasha Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.7 Ice Magic | 4 | 4.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 29 | 9 || 38 Melee: Unarmed | 3 | || 3 Dagger | 26 | 9 || 35 Cast: Freeze | 37 | 4 || 41 Drink: Resistance | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 26 | 8 || 34 Dodge: Dodged | 24 | 5 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1501 | 1481 | 20 | 0 | 1245 | 2 | 750.5 | Dungeon | 1501 | 1481 | 20 | 0 | 1245 | 2 | 750.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 805 daAuts D:2: 696 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+