snake Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (4, -11, D:1) a rat skeleton (4, -9, D:1) a jackal skeleton (5, -8, D:1) a jackal skeleton (6, 14, D:1) a rat skeleton (6, 15, D:1) a hobgoblin skeleton (15, -2, D:1) a ball python skeleton (22, -3, D:1) a +0 sling (26, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (30, 28, D:1) a +0 club (35, 29, D:1) a quokka corpse (skeletalised by now) (40, -9, D:1) a +0 club a ball python corpse (skeletalised by now) (41, -9, D:1) a hobgoblin corpse (skeletalised by now) (44, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 15, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 19, D:2) an adder corpse (skeletalised by now) (6, 31, D:2) a jackal corpse (skeletalised by now) (7, 31, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, -13, D:2) a +0 club a +0 flail (17, 32, D:2) a +0 sling