Dungeon Crawl Stone Soup version 0.34-a0-1913-g1472609569 (webtiles) character file. Game seed: 1016395761105521847 34 snake the Changeling (level 3, -1/40 HPs) Began as a Merfolk Shapeshifter on Dec 25, 2025. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (727 turns). snake the Changeling (Merfolk Shapeshifter) Turns: 727, Time: 00:00:39 Health: -1/40 AC: 21 Str: 14 XL: 3 Next: 31% Magic: 3/3 EV: 2 Int: 9 God: Gold: 91 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) - Branches rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 animal skin rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn b - melded quill talisman %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Missiles d - 2 javelins (quivered) Armour a - a +0 animal skin (melded) Jewellery e - a +6 ring of strength Talismans b - a quill talisman (worn) c - a protean talisman Scrolls c - 3 scrolls of identify {unknown} d - a scroll of blinking {unknown} Baubles a - 5 flux baubles Skills: - Level 2.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat * Level 5.5 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 52% 2 Vampiric Draining Necr 0% 2d6 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. The bat hits you but does no damage. The gnoll is struck by your quills. The gnoll hits you with a +0 flail! The gnoll barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your quills recede back into your body. You turn into a tree. Your +0 animal skin melds into your body. Your roots penetrate the ground. The bat hits you but does no damage. x2 The gnoll hits you but does no damage. Smack: -) Branches Press: ? - help, Dir - move target Aim: a bat (53% to hit and 42% to hit with your off-hand punch) You miss the bat. The bat hits you but does no damage. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. Smack: -) Branches Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (heavily wounded, 69% to hit and 63% to hit with your off-hand punch) You smack the gnoll! You kill the gnoll! The bat hits you but does no damage. The gnoll hits you but does no damage. The gnoll barely misses you. The bat hits you but does no damage. Smack: -) Branches Press: ? - help, Dir - move target Aim: a bat (53% to hit and 42% to hit with your off-hand punch) You hit the bat. You kill the bat! The gnoll hits you with a +0 flail! You die... .......# # ......# # .....# .### #### ....?.... ... ...##.### ###. #j....$.# ###... #†j.....######...#. #.♣)....#....#..... #.......#....#...## #.......#....#.[.# #................# #.......#........# #.......#.....#### #.......#.....# #########.....# #.....# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 5 dart slugs (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 3 bats 3 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 105 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 206 | D:1 | Reached skill level 5 in Shapeshifting 608 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 727 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_ring, nicolae_concentric_dashed_squares_wild D:2: layout_basic, uniq_robin, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 5 | 5.5 Fighting | | 2.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Action || total ---------------------------++------- Attack: Normal || 42 Melee: Unarmed || 42 Drink: Lignification || 1 Stab: Sleeping || 1 Armour: Animal skin || 17 None || 10 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 725 | 642 | 83 | 0 | 537 | 2 | 362.5 | Dungeon | 725 | 642 | 83 | 0 | 537 | 2 | 362.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 679 daAuts D:2: 45 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+