snake Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, -2, D:1) a +0 hand axe (4, -10, D:1) a +0 club a goblin skeleton (8, -5, D:1) a +0 short sword (16, -9, D:1) a +0 scale mail (21, -16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, 8, D:1) a rat corpse (skeletalised by now) (27, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hulas's Antique Weapon Shoppe a +0 partisan (154 gold) a +7 vampiric rapier (1177 gold) a +0 hand axe (66 gold) a +0 whip (55 gold) the +4 longbow of Realoefu {heavy, rPois Stlth+} (1183 gold) rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 club (11 gold) a +0 long sword (77 gold) the +9 hand axe of Grontol {venom, *Noise +Blink rF+++ Int-5} (1839 gold) *Noise: It may make a loud noise when swung. +Blink: It lets you blink. rF+++: It renders you almost immune to fire. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 halberd (88 gold) (2, -2, D:2) a scarab talisman (4, 24, D:2) a +0 club (6, 16, D:2) a +0 dagger 5 stones (8, 27, D:2) a +0 ring mail (14, 27, D:2) a +0 dagger a kobold corpse (skeletalised by now) (17, 5, D:2) a +0 spear (19, 9, D:2) a +0 short sword (27, 1, D:2) a +0 robe (30, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (35, -6, D:2) an adder corpse (skeletalised by now) (36, -6, D:2) a +0 dagger a +0 sling a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (38, 24, D:2) a +0 dagger (40, 26, D:2) a +0 chain mail (44, 27, D:2) a +0 dagger (45, 14, D:2) a +0 quarterstaff (53, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (56, 2, D:2) a +0 whip (56, 4, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (4, -22, D:3) a +0 mace a +0 leather armour a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) (4, 0, D:3) a +0 club (12, 1, D:3) an adder skeleton (14, -30, D:3) a +0 club (14, -29, D:3) a +0 flail (14, -28, D:3) a +0 short sword an orc corpse (skeletalised by now) (14, 8, D:3) a jackal skeleton a jackal skeleton (14, 16, D:3) a +0 flail (18, -20, D:3) a +0 dagger (22, -21, D:3) a +0 leather armour (22, 14, D:3) a hobgoblin corpse (skeletalised by now) (22, 32, D:3) a +0 hand axe a +0 scale mail (26, -15, D:3) a rat corpse (skeletalised by now) (28, 5, D:3) 4 stones a +0 dagger a kobold skeleton (29, -23, D:3) the +2 leather armour of the Clean God {rC++} rC++: It greatly protects you from cold. It cannot be enchanted further. (31, 5, D:3) a hobgoblin skeleton (38, -7, D:3) a +0 short sword a kobold corpse Level 4 of the Dungeon (0, 0, D:4) 15 gold pieces (35, -18, D:4) a potion of curing (37, -21, D:4) a +0 sling the Ecumenical Temple (3, 5, Temple) a clockroach corpse