snake Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 1, D:1) a rat corpse (skeletalised by now) (10, 7, D:1) a ball python corpse (skeletalised by now) (11, 24, D:1) a frilled lizard corpse (skeletalised by now) (25, -1, D:1) a rat skeleton (28, -3, D:1) a ball python skeleton (33, -8, D:1) a +0 sling (47, 27, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, 28, D:1) a jackal corpse (skeletalised by now) (55, -3, D:1) a +0 leather armour (56, 19, D:1) a +0 short sword (56, 23, D:1) a +0 whip (56, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (59, 31, D:1) a bat corpse (skeletalised by now) (62, 5, D:1) a rat corpse (skeletalised by now) (64, 42, D:1) a +0 spear Level 2 of the Dungeon [Shop] Ojalipp's Assorted Antiques a scroll of poison (100 gold) a +3 leather armour of willpower (600 gold) a +0 rapier (137 gold) a +0 trident (87 gold) a scroll of identify (50 gold) a +0 kite shield (175 gold) a +0 short sword (75 gold) the quicksilver dragon scales of the Gloaming {rElec Will+ rCorr} (1740 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (8, -27, D:2) a +0 ring mail (15, -25, D:2) a ball python corpse (skeletalised by now) (17, 0, D:2) a +0 dagger (19, -31, D:2) a ring of positive energy (19, 16, D:2) a rat skeleton (27, 8, D:2) a hobgoblin skeleton (28, 3, D:2) a +0 ring mail (29, -6, D:2) a ball python corpse (skeletalised by now) (43, -20, D:2) a bat corpse (skeletalised by now) (44, -5, D:2) a bat skeleton (52, -17, D:2) an adder skeleton Level 3 of the Dungeon [Shop] Ynuutikh's Book Shoppe a manual of Fire Magic (1040 gold) a parchment of Vhi's Electric Charge (169 gold) a parchment of Static Discharge (75 gold) a parchment of Cigotuvi's Putrefaction (169 gold) a parchment of Launch Clockwork Bee (114 gold) a parchment of Nazja's Percussive Tempering (239 gold) a parchment of Searing Ray (75 gold) [Shop] Ufiugremo's Antique Weapon Shoppe a +0 whip (60 gold) a +0 great sword (240 gold) a +0 short sword (72 gold) a +2 orcbow of electrocution (528 gold) a +0 dagger (48 gold) a +2 dagger of flaming (374 gold) a +2 orcbow of freezing (460 gold) a +0 long sword (84 gold) a +0 club (12 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (2, -5, D:3) a rat skeleton (7, 13, D:3) a ball python skeleton (9, 6, D:3) a hobgoblin skeleton (10, 9, D:3) a scarab talisman (11, 5, D:3) a quokka skeleton (11, 8, D:3) a rat skeleton (12, 5, D:3) a +0 sling (13, -14, D:3) a +0 flail (22, -10, D:3) an adder skeleton (22, -5, D:3) a +0 robe (24, 9, D:3) a +0 robe (25, -23, D:3) a +0 leather armour (44, -17, D:3) a +0 sling Level 4 of the Dungeon [Shop] Yjenir's Assorted Antiques an orb of glass (520 gold) a scroll of brand weapon (190 gold) a lightning rod (4/4) (800 gold) a potion of enlightenment (100 gold) a tin of tremorstones (2/2) (800 gold) a +0 war axe (70 gold) a scroll of fog (80 gold) a scroll of teleportation (60 gold) a lightning rod (4/4) (800 gold) a +0 mace (60 gold) (24, 10, D:4) an adder skeleton (24, 14, D:4) a +0 dagger a goblin skeleton (29, 26, D:4) a ball python skeleton (31, 40, D:4) a +0 club (36, 34, D:4) a +0 dagger a goblin corpse (skeletalised by now) (41, -2, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (42, -2, D:4) a +0 short sword an orc corpse (skeletalised by now) (42, -1, D:4) a +0 hand axe an orc corpse (skeletalised by now) (50, 31, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (2, -5, D:5) a hound corpse (skeletalised by now) (4, 2, D:5) a +0 robe (5, -7, D:5) a +0 dagger (5, 8, D:5) a water moccasin corpse (skeletalised by now) (10, -9, D:5) a +0 short sword a +0 ring mail (11, -9, D:5) a +0 club a +0 leather armour (11, -8, D:5) a +0 mace (12, -9, D:5) a +0 whip (12, -8, D:5) a +1 dagger of venom (12, -7, D:5) a +4 mace of holy wrath (14, -9, D:5) a +0 hand axe (23, -8, D:5) the +1 leather armour of Aptoiroa {Harm rElec rN+ Will+} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (28, 6, D:5) a +0 dagger a +0 ring mail an orc skeleton (29, 6, D:5) a +0 giant club an ogre skeleton an iguana skeleton (30, 2, D:5) a +0 robe (31, -16, D:5) a potion of heal wounds (33, -11, D:5) a bombardier beetle corpse (35, -12, D:5) a +0 whip (41, -6, D:5) a +0 ring mail (42, -3, D:5) a wyvern corpse (42, -2, D:5) a parchment of Static Discharge (43, 1, D:5) a +0 dagger a +0 robe