snake Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (3, -2, D:1) a bat skeleton (7, 1, D:1) a +0 dagger a +0 dagger a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (8, 0, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin skeleton (14, -13, D:1) a +2 whip of holy wrath 5 stones (21, 5, D:1) a +0 short sword 3 stones a kobold skeleton (38, 25, D:1) a ball python corpse (skeletalised by now) (38, 26, D:1) a ball python corpse (skeletalised by now) (52, -5, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Houtydi's Antique Weapon Shoppe a +2 rapier of venom (446 gold) a +0 whip (60 gold) a +0 sling (36 gold) a +1 quarterstaff of pain (468 gold) a +1 sling of electrocution (256 gold) a +0 orcbow (96 gold) the +7 orcbow "Omejounu" {drain, rF+} (1348 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 flail (84 gold) a +0 quarterstaff (120 gold) (5, 17, D:2) a +0 club (6, -11, D:2) a rat skeleton (7, -12, D:2) a +0 dagger a kobold skeleton (7, 20, D:2) a +0 short sword a +0 animal skin (8, -17, D:2) a +0 club (9, 19, D:2) a +0 dagger a +0 sling (10, -4, D:2) a +0 short sword (17, 17, D:2) a +2 hand axe of venom (20, 30, D:2) a +0 short sword a kobold corpse (skeletalised by now) (26, 10, D:2) a rat skeleton (26, 11, D:2) a +0 dagger an adder skeleton (27, -1, D:2) a centaur skeleton (29, 3, D:2) an oni skeleton (29, 25, D:2) a +0 club a goblin corpse (skeletalised by now) (30, 8, D:2) a +0 leather armour (31, -3, D:2) a minotaur skeleton (33, 1, D:2) a goblin skeleton (40, -24, D:2) an adder corpse (skeletalised by now) (41, 4, D:2) a +0 dagger a +0 whip (43, -15, D:2) an adder corpse (skeletalised by now) (47, 7, D:2) a +0 short sword 3 stones Level 3 of the Dungeon (5, -8, D:3) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, 10, D:3) a +0 short sword a kobold corpse