snake Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 10, D:1) a +0 club (8, 12, D:1) a frilled lizard corpse (skeletalised by now) (20, 37, D:1) a bat corpse (skeletalised by now) (22, -1, D:1) a bat skeleton (22, 0, D:1) a jackal skeleton (26, 37, D:1) a rat corpse (skeletalised by now) (26, 47, D:1) a quokka corpse (skeletalised by now) (27, 7, D:1) 7 stones (27, 38, D:1) a +0 dagger (29, 2, D:1) a rat skeleton (30, 46, D:1) a hobgoblin corpse (skeletalised by now) (33, 43, D:1) a +0 spear (35, 26, D:1) a hobgoblin skeleton (42, 12, D:1) a +0 robe (46, 46, D:1) a hobgoblin corpse (skeletalised by now) (46, 49, D:1) a +0 mace (49, 10, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 club (16, 5, D:2) a +0 ring mail (23, 2, D:2) a +0 club (27, 4, D:2) a ball python corpse (skeletalised by now) (38, 13, D:2) a +0 dagger a goblin skeleton (38, 14, D:2) a rat skeleton (39, 15, D:2) a +0 trident (42, -13, D:2) a hobgoblin corpse (skeletalised by now) (47, -17, D:2) a +0 rapier Level 3 of the Dungeon (13, 9, D:3) a frilled lizard skeleton (15, 0, D:3) 4 stones a +0 whip (18, 1, D:3) a +0 robe (19, 10, D:3) a +0 dagger (26, 18, D:3) a stone a +0 short sword (28, -2, D:3) a +0 leather armour (30, 13, D:3) the +0 leather armour of Shielding {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (37, 20, D:3) a bat skeleton (39, 20, D:3) an adder skeleton (39, 21, D:3) a +0 club (40, 2, D:3) a rat skeleton (46, 2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, 3, D:4) a quokka corpse (skeletalised by now) (5, 4, D:4) a ball python corpse (skeletalised by now) (29, 15, D:4) a +0 hand axe an orc skeleton (39, -17, D:4) a +0 club (45, 14, D:4) a +0 flail a +0 leather armour an orc skeleton (46, 13, D:4) a +0 dagger an orc skeleton (46, 14, D:4) a +0 whip an orc skeleton (50, -18, D:4) a +0 giant club (53, -16, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 chain mail (1, 0, D:5) a +0 club a +0 leather armour a +0 flail (12, 19, D:5) a +0 robe a +0 dagger an orc skeleton (15, 12, D:5) a +0 trident an orc skeleton (22, 61, D:5) a +0 ring mail (29, 9, D:5) a +0 sling (37, 21, D:5) a +0 robe (41, 35, D:5) a +0 scale mail (50, 33, D:5) a +0 scimitar Level 6 of the Dungeon (0, 0, D:6) an adder skeleton (12, 17, D:6) an adder skeleton (28, -7, D:6) a +0 trident a +0 scale mail an orc skeleton (29, -7, D:6) a +0 club a +0 leather armour a +0 club an orc skeleton (29, -6, D:6) a +0 club a +0 leather armour an orc skeleton (31, 4, D:6) an iguana skeleton (35, 34, D:6) a +0 spear a gnoll corpse (skeletalised by now) (35, 35, D:6) a +0 spear a +0 scale mail (36, 33, D:6) a +0 short sword (36, 34, D:6) a +0 whip a +0 flail (37, 15, D:6) a +0 trident (37, 33, D:6) a +0 club (37, 34, D:6) a +0 club a gnoll corpse (skeletalised by now) (38, 33, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, -13, D:6) a +0 spear (45, 2, D:6) a +0 club a +0 ring mail (47, -18, D:6) a spore talisman (52, 39, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (9, 1, D:7) the +4 falchion of Laceration {vamp, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (27, -16, D:7) a hound skeleton (36, 17, D:7) the +9 trident of Zaekiof {freeze, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (43, 18, D:7) a +0 dagger a +0 robe (45, 20, D:7) a +0 buckler Level 8 of the Dungeon (8, 28, D:8) a +0 trident (32, 36, D:8) a +0 ring mail (32, 42, D:8) a +0 ring mail (43, 3, D:8) a +0 ring mail (51, 1, D:8) a +0 dagger a +0 robe (51, 2, D:8) a +0 morningstar a +0 club a +0 leather armour (60, -1, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Kiulomut's Antique Weapon Emporium a +0 dagger (56 gold) the +1 rapier of Xeybuwk {flame, Int+6 SInv} (1083 gold) Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. It cannot be enchanted further. a +0 trident of pain (299 gold) a +1 morningstar of protection (397 gold) a +0 mace (84 gold) a +1 battleaxe of pain (896 gold) a +3 heavy dire flail (728 gold) (0, 0, D:9) a +0 spear (1, 0, D:9) a +0 halberd (2, 1, D:9) a +0 club a +0 leather armour (2, 2, D:9) a +0 whip (3, 1, D:9) a +0 spear (7, 11, D:9) a +0 dagger a +0 robe (7, 13, D:9) a +0 hand axe a +0 chain mail (7, 14, D:9) a +0 club (8, 7, D:9) a +0 rapier (8, 12, D:9) a +0 hand axe a +0 ring mail (12, 5, D:9) a +0 scale mail (23, 10, D:9) a +0 flail a +0 scale mail (24, 5, D:9) a +0 mace (24, 6, D:9) a +0 whip a +0 scimitar a +0 chain mail (24, 9, D:9) a +0 mace a +0 leather armour (25, 9, D:9) a +0 hand axe a +0 flail a +0 ring mail (25, 10, D:9) a +0 flail (26, -12, D:9) a +0 scale mail (27, 26, D:9) a +0 club 4 stones (29, 13, D:9) a +0 shortbow a +0 mace (29, 27, D:9) a +0 dagger a +0 whip a +0 short sword a +0 whip 8 stones (30, 27, D:9) a +0 dagger (47, 4, D:9) a +0 halberd (47, 5, D:9) a +0 flail (48, 4, D:9) a +0 spear of flaming a +0 ring mail (50, 4, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) 3 flux baubles (1, 4, D:10) a +1 ring mail of fire resistance a +0 leather armour a +0 short sword a +0 dagger a +0 chain mail a +0 mace (1, 11, D:10) the +7 falchion "Transmigrator" {spect, ^Fragile Fly rF+ Int+4} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (2, 4, D:10) a +0 chain mail a +0 club (8, 15, D:10) a +0 long sword (17, -7, D:10) a +0 leather armour (18, 0, D:10) a parchment of Iskenderun's Mystic Blast (28, -7, D:10) a +0 hand axe of flaming a +0 ring mail (29, -7, D:10) a +0 robe a +0 dagger (30, -7, D:10) a +0 robe a +0 dagger (34, -15, D:10) a +2 vampiric dagger a +0 robe a +0 dagger a +0 short sword (34, -13, D:10) a +1 heavy hand axe a +0 ring mail a +0 giant club a +0 giant spiked club (34, 16, D:10) a +0 flail (35, -15, D:10) a +0 chain mail a +0 club a +0 leather armour a +0 war axe a +0 flail (35, -14, D:10) a +1 devious dagger a +0 battleaxe a +0 ring mail a +0 giant club a +0 leather armour a +0 war axe (35, -13, D:10) a +0 hand axe a +0 dagger (47, -3, D:10) a scarab talisman (47, 11, D:10) a +4 arbalest of freezing Level 11 of the Dungeon [Shop] Cueskit's Armour Shop a +3 scale mail of cold resistance (468 gold) the +2 chain mail of Soft Rains {rElec Regen+ rCorr Slay-3} (414 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. a +0 chain mail of fire resistance (234 gold) +0 acid dragon scales (720 gold) the +4 scale mail "Norghi" {Will+ Dex+5} (847 gold) Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the -1 helmet of Satisfaction {Snipe, Int+3 Stlth+} (370 gold) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:11) a +0 rapier of draining (7, 36, D:11) a +0 trident (8, -5, D:11) a +0 scimitar (9, 35, D:11) a +0 long sword (10, 36, D:11) a +0 flail (11, -1, D:11) a +0 dagger (11, 36, D:11) a +0 club (13, 36, D:11) a +0 chain mail a +0 battleaxe (14, 13, D:11) a +0 robe (14, 36, D:11) a +0 chain mail a +0 trident (17, 16, D:11) a +0 giant spiked club a +0 giant club (17, 20, D:11) 4 large rocks (18, 24, D:11) a +0 short sword (18, 27, D:11) a +0 leather armour a +0 club (18, 28, D:11) a +0 mace a +0 leather armour a +0 club (19, 27, D:11) a +0 war axe (32, 19, D:11) a +0 spear (33, 19, D:11) a +0 mace a +0 chain mail a +0 robe (33, 35, D:11) a +0 whip a +0 ring mail (35, 22, D:11) a +0 club a +0 leather armour (37, 6, D:11) a +0 chain mail (38, 36, D:11) 6 large rocks (39, 28, D:11) a +0 dire flail a +0 chain mail (41, 21, D:11) a +0 hand axe a +0 plate armour (46, 34, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a +0 sling (7, -22, D:12) a +0 long sword (12, -15, D:12) a +0 whip a +0 robe (16, 6, D:12) 4 large rocks (24, -21, D:12) a +0 club (24, -8, D:12) a +0 leather armour (29, 2, D:12) a +0 club (30, 1, D:12) a +1 spear of venom a +0 whip a +0 club a +0 club a +0 ring mail (36, 4, D:12) a +0 kite shield (40, -12, D:12) 5 large rocks (46, -20, D:12) a +0 morningstar Level 13 of the Dungeon (10, -3, D:13) a +0 robe (25, -2, D:13) a ring of poison resistance the Ecumenical Temple