Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 2489348092689083039 32 snakeclaw the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Sept 12, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:28 (649 turns). snakeclaw the Conjurer (Deep Elf Conjurer) Turns: 649, Time: 00:01:28 Health: 0/19 AC: 6 Str: 4 XL: 3 Next: 10% Magic: 6/10 EV: 11 Int: 24 God: Gold: 57 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (0 -> -4) A: magic regeneration, inhibited regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - a +4 ring of protection (worn) Scrolls c - a scroll of torment {unknown} e - a scroll of poison {unknown} h - a scroll of identify {unknown} k - a scroll of blinking {unknown} Potions d - a potion of brilliance {unknown} j - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You do not regenerate when monsters are visible. Message History You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You hit the adder but do no damage. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Magic courses through your body. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of mutation. You feel extremely strange. Your regeneration stops near monsters. You stop channelling your searing ray. You die... ...#... ....... ....... ....... ....... ....... # #...##.# #.†@#.# # ###†..# .. #.### #. #.# #.##.# ### ####..#.#####.. ..............# #####.#.###.... #.#.##..### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins 3 quokkas 2 ball pythons 4 bats 2 frilled lizards (D:1) 5 goblins A kobold (D:1) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snakeclaw the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 212 | D:1 | Learned a level 2 spell: Searing Ray 611 | D:2 | Reached skill level 5 in Conjurations 647 | D:2 | Reached XP level 3. HP: 3/19 MP: 7/10 649 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 649 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic D:2: layout_rooms, angelslayer_ecumenical_altar_simple_liquid, serial_shops, nicolae_shop_bimaterial_pillars Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Cast: Magic Dart || 36 Searing Ray || 4 Drink: Magic || 1 Mutation || 1 Armour: Robe || 9 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 647 | 620 | 27 | 0 | 513 | 2 | 323.5 | Dungeon | 647 | 620 | 27 | 0 | 513 | 2 | 323.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 562 daAuts D:2: 85 daAuts