Dungeon Crawl Stone Soup version 0.34-a0-1804-g99c0725460 (webtiles) character file. Game seed: 8197785345513928139 5 snakeform the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Dec 15, 2025. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:32 (593 turns). snakeform the Vexing (Poltergeist Enchanter) Turns: 593, Time: 00:00:33 Health: 0/11 AC: 3 Str: 4 XL: 1 Next: 80% Magic: 3/3 EV: 11 Int: 17 God: Gold: 89 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) c - +0 pair of gloves rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) c - a +0 pair of gloves (haunted) Scrolls c - a scroll of identify {unknown} Potions i - 2 potions of invisibility d - a potion of moonshine {unknown} f - a potion of mutation {unknown} Skills: + Level 1.3 Short Blades + Level 2.3 Dodging + Level 4.5 Stealth - Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The jackal barely misses you. You hit the jackal. The jackal is almost dead. You encounter Terence the Veteran. He is wielding a +0 mace and wearing a +2 scale mail of positive energy. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. The jackal completely misses you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal misses you. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. The jackal stops to sniff the ground. Terence shouts! You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal stops to sniff the ground. The jackal bites you. * * * LOW HITPOINT WARNING * * * Terence screams, "Stand, coward! You want a fight, show some honour!" The jackal attacks as it pursues you! The jackal misses you. The jackal barely misses you. You completely miss the jackal. The jackal bites you. You die... #.### #.#####.. #.# #........ #.# ########. #.# #........ #.# ####.####### #.# #....# #@# #.#### #h#####.# #@h.....# ######### You could see Terence and 2 jackals. Vanquished Creatures A jackal (D:2) 2 bats A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snakeform the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 577 | D:2 | Encountered Terence 593 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms D:2: minmay_chambers_of_ones, layout_basic, basic_altar, basic_ecumenical_altar, uniq_terence Action || total ---------------------------++------- Attack: Normal || 24 Melee: Dagger || 24 Stab: Sleeping || 4 Armour: None || 14 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 590 | 540 | 50 | 0 | 449 | 2 | 295.0 | Dungeon | 590 | 540 | 50 | 0 | 449 | 2 | 295.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 485 daAuts D:2: 105 daAuts DLua errors: